… | … | ||
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62 | } | 62 | } |
63 | 63 | ||
64 | 64 | ||
65 | /* place some monsters into the map. */ | 65 | /* place some monsters into the map. */ |
66 | void | 66 | void |
67 | place_monsters (maptile *map, char *monsterstyle, int difficulty, RMParms * RP) | 67 | place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params * RP) |
68 | { | 68 | { |
69 | char styledirname[256]; | 69 | char styledirname[256]; |
70 | maptile *style_map = 0; | 70 | maptile *style_map = 0; |
71 | int failed_placements; | 71 | int failed_placements; |
72 | sint64 exp_per_sq, total_experience; | 72 | sint64 exp_per_sq, total_experience; |
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