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1 | |
1 | /* |
2 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
3 | CrossFire, A Multiplayer game for X-windows |
3 | |
4 | |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
61 | old_seg->more = NULL; |
62 | old_seg->more = NULL; |
62 | } |
63 | } |
63 | |
64 | |
64 | /* place some monsters into the map. */ |
65 | /* place some monsters into the map. */ |
65 | void |
66 | void |
66 | place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params * RP) |
67 | place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params *RP) |
67 | { |
68 | { |
68 | char styledirname[256]; |
69 | char styledirname[256]; |
69 | maptile *style_map = 0; |
70 | maptile *style_map = 0; |
70 | int failed_placements; |
71 | int failed_placements; |
71 | sint64 exp_per_sq, total_experience; |
72 | sint64 exp_per_sq, total_experience; |