--- deliantra/server/random_maps/monster.C 2007/01/27 12:45:04 1.15 +++ deliantra/server/random_maps/monster.C 2007/02/17 23:32:11 1.16 @@ -85,7 +85,7 @@ exp_per_sq = 0; while (exp_per_sq <= level_exp (difficulty, 1.0) && failed_placements < 100 && number_monsters < (RP->Xsize * RP->Ysize) / 8) { - object *this_monster = pick_random_object (style_map); + object *this_monster = style_map->pick_random_object (); int x, y, freeindex; if (this_monster == NULL)