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Comparing deliantra/server/random_maps/monster.C (file contents):
Revision 1.28 by root, Sun Mar 28 22:29:50 2010 UTC vs.
Revision 1.31 by root, Sat Apr 23 04:56:52 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <random_map.h> 26#include <rmg.h>
27#include <rproto.h> 27#include <rproto.h>
28 28
29/* place some monsters into the map. */ 29/* place some monsters into the map. */
30void 30void
31place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params *RP) 31place_monsters (maptile *map, const char *monsterstyle, int difficulty, random_map_params *RP)
32{ 32{
33 int failed_placements; 33 int failed_placements;
34 sint64 exp_per_sq, total_experience; 34 sint64 exp_per_sq, total_experience;
35 int number_monsters = 0; 35 int number_monsters = 0;
36 archetype *at; 36 archetype *at;

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