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/cvs/deliantra/server/random_maps/monster.C
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Comparing deliantra/server/random_maps/monster.C (file contents):
Revision 1.8 by root, Sun Dec 31 17:17:23 2006 UTC vs.
Revision 1.9 by root, Sun Dec 31 19:02:24 2006 UTC

1
1/* 2/*
2 CrossFire, A Multiplayer game for X-windows 3 CrossFire, A Multiplayer game for X-windows
3 4
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
61 old_seg->more = NULL; 62 old_seg->more = NULL;
62} 63}
63 64
64/* place some monsters into the map. */ 65/* place some monsters into the map. */
65void 66void
66place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params * RP) 67place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params *RP)
67{ 68{
68 char styledirname[256]; 69 char styledirname[256];
69 maptile *style_map = 0; 70 maptile *style_map = 0;
70 int failed_placements; 71 int failed_placements;
71 sint64 exp_per_sq, total_experience; 72 sint64 exp_per_sq, total_experience;

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