… | |
… | |
179 | difficulty = estimate_difficulty (); |
179 | difficulty = estimate_difficulty (); |
180 | |
180 | |
181 | CEDE; |
181 | CEDE; |
182 | |
182 | |
183 | /* create treasure unless the treasurestyle is "none" */ |
183 | /* create treasure unless the treasurestyle is "none" */ |
184 | if (strcmp (RP->treasurestyle, "none")) |
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185 | place_treasure (this, layout, RP->treasurestyle, RP->treasureoptions, RP); |
184 | place_treasure (this, layout, RP->treasurestyle, RP->treasureoptions, RP); |
186 | |
185 | |
187 | CEDE; |
186 | CEDE; |
188 | |
187 | |
189 | /* create decor unless the decorstyle is "none" */ |
188 | /* create decor unless the decorstyle is "none" */ |
190 | if (strcmp (RP->decorstyle, "none")) |
189 | if (strcmp (RP->decorstyle, "none")) |