1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2001 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at crossfire@schmorp.de |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #ifndef RANDOM_MAP_H |
25 | #ifndef RANDOM_MAP_H |
26 | #define RANDOM_MAP_H |
26 | #define RANDOM_MAP_H |
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27 | |
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28 | #include "util.h" |
27 | |
29 | |
28 | struct random_map_params |
30 | struct random_map_params |
29 | { |
31 | { |
30 | char wallstyle[512]; |
32 | char wallstyle[512]; |
31 | char wall_name[512]; |
33 | char wall_name[512]; |
… | |
… | |
118 | SYMMETRY_X, |
120 | SYMMETRY_X, |
119 | SYMMETRY_Y, |
121 | SYMMETRY_Y, |
120 | SYMMETRY_XY, |
122 | SYMMETRY_XY, |
121 | }; |
123 | }; |
122 | |
124 | |
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125 | // 12 has been experimentally :( determined ot be a lot more stable |
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126 | // than 11 or 10, leading to the assumption that something inherently |
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127 | // needs a minimum size of at least 12 |
123 | #define MIN_RANDOM_MAP_SIZE 10 |
128 | #define MIN_RANDOM_MAP_SIZE 12 |
124 | |
129 | |
125 | /* a macro to get a strongly centered random distribution, |
130 | // reference |
126 | from 0 to x, centered at x/2 */ |
131 | // |
127 | #define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) |
132 | // \0 floor only |
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133 | // # wall |
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134 | // D door |
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135 | // < up |
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136 | // > down |
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137 | // C "center" (of onion layout) |
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138 | // . ?? (rogue) |
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139 | // |
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140 | |
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141 | struct LayoutData : zero_initialised |
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142 | { |
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143 | char **col; |
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144 | int w, h; |
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145 | |
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146 | LayoutData (int w, int h); |
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147 | ~LayoutData (); |
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148 | |
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149 | operator char **() |
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150 | { |
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151 | return col; |
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152 | } |
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153 | |
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154 | void clear (char fill = 0); |
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155 | void border (char fill = '#'); |
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156 | }; |
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157 | |
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158 | struct Layout |
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159 | { |
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160 | LayoutData *ptr; |
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161 | |
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162 | Layout () |
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163 | { |
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164 | } |
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165 | |
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166 | Layout (int xsize, int ysize) |
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167 | : ptr (new LayoutData (xsize, ysize)) |
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168 | { |
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169 | } |
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170 | |
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171 | Layout (random_map_params *RP) |
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172 | : ptr (new LayoutData (RP->Xsize, RP->Ysize)) |
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173 | { |
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174 | } |
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175 | |
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176 | void free () |
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177 | { |
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178 | delete ptr; |
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179 | } |
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180 | |
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181 | LayoutData *operator ->() const |
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182 | { |
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183 | return ptr; |
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184 | } |
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185 | |
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186 | operator char **() const |
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187 | { |
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188 | return *ptr; |
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189 | } |
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190 | |
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191 | void swap (const Layout &layout) const |
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192 | { |
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193 | ::swap (layout.ptr->col, ptr->col); |
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194 | ::swap (layout.ptr->w , ptr->w ); |
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195 | ::swap (layout.ptr->h , ptr->h ); |
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196 | } |
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197 | }; |
128 | |
198 | |
129 | #endif |
199 | #endif |
130 | |
200 | |