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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.31 by root, Wed Jun 30 23:15:56 2010 UTC vs.
Revision 1.33 by root, Fri Jul 2 03:40:14 2010 UTC

155// C "center" (of onion layout) 155// C "center" (of onion layout)
156// . ?? (rogue) 156// . ?? (rogue)
157// 157//
158 158
159// use this in new code 159// use this in new code
160struct LayoutData 160struct Layout
161{ 161{
162 char **col; 162 char **col;
163 int w, h; 163 int w, h;
164 164
165 LayoutData (int w, int h); 165 Layout (int w, int h);
166 ~LayoutData (); 166 ~Layout ();
167 167
168 operator char **() 168 operator char **() const
169 { 169 {
170 return col; 170 return col;
171 } 171 }
172 172
173 void swap (Layout &layout)
174 {
175 ::swap (layout.col, col);
176 ::swap (layout.w , w );
177 ::swap (layout.h , h );
178 }
179
173 // for debugging, print layout to stdout 180 // for debugging, print layout to stdout
174 void print (); 181 void print () const;
175 182
176 // simple inpainting 183 // simple inpainting
177 void fill (char fill); 184 void fill (char fill);
178 void clear () { fill (0); } 185 void clear () { fill (0); }
179 void border (char fill = '#'); 186 void border (char fill = '#');
185 // more walls, dirty=false carves narrow corridors. 192 // more walls, dirty=false carves narrow corridors.
186 void isolation_remover (bool dirty = 0); 193 void isolation_remover (bool dirty = 0);
187 194
188 // generates a cave, subtype 0 is a rough cave, randomly open or closed 195 // generates a cave, subtype 0 is a rough cave, randomly open or closed
189 void gen_cave (int subtype); 196 void gen_cave (int subtype);
197
198 // helper functions to modify the layout
190 void erode_1_2 (int c1, int c2 = -1, int repeat = 1); 199 void erode_1_2 (int c1, int c2 = -1, int repeat = 1);
200 void doorify ();
201 void roomify (); // make some rooms in it, works best on onions
202 void expand2x ();
203 void symmetrize (int symmetry);
204 void rotate (int rotation); // rotate by 1=90, 2=180, 3=270 degrees
191 205
192 void swap (LayoutData &layout)
193 {
194 ::swap (layout.col, col);
195 ::swap (layout.w , w );
196 ::swap (layout.h , h );
197 }
198};
199
200// basically a layoutdata pointer - do not use in new code
201struct Layout
202{
203 LayoutData *ptr;
204
205 Layout ()
206 {
207 }
208
209 Layout (int xsize, int ysize)
210 : ptr (new LayoutData (xsize, ysize))
211 {
212 }
213
214 Layout (random_map_params *RP) 206 void generate (random_map_params *RP);
215 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
216 {
217 }
218
219 void free ()
220 {
221 delete ptr;
222 }
223
224 LayoutData *operator ->() const
225 {
226 return ptr;
227 }
228
229 operator char **() const
230 {
231 return *ptr;
232 }
233
234 void swap (Layout &layout)
235 {
236 ::swap (layout.ptr, ptr);
237 }
238}; 207};
239 208
240// utility functions, to use rmg_rndm instead of rndm. 209// utility functions, to use rmg_rndm instead of rndm.
241static inline int 210static inline int
242rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) 211rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)

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