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/cvs/deliantra/server/random_maps/random_map.h
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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.1 by root, Fri Feb 3 07:14:21 2006 UTC vs.
Revision 1.3 by root, Tue Aug 29 08:01:36 2006 UTC

1/* 1/*
2 * static char *rcsid_map_c = 2 * static char *rcsid_map_c =
3 * "$Id: random_map.h,v 1.1 2006/02/03 07:14:21 root Exp $"; 3 * "$Id: random_map.h,v 1.3 2006/08/29 08:01:36 root Exp $";
4 */ 4 */
5 5
6/* 6/*
7 CrossFire, A Multiplayer game for X-windows 7 CrossFire, A Multiplayer game for X-windows
8 8
41 char origin_map[512]; 41 char origin_map[512];
42 char final_map[512]; 42 char final_map[512];
43 char exitstyle[512]; 43 char exitstyle[512];
44 char this_map[512]; 44 char this_map[512];
45 char exit_on_final_map[512]; 45 char exit_on_final_map[512];
46 46
47 int Xsize; 47 int Xsize;
48 int Ysize; 48 int Ysize;
49 int expand2x; 49 int expand2x;
50 int layoutoptions1; 50 int layoutoptions1;
51 int layoutoptions2; 51 int layoutoptions2;
63 int random_seed; 63 int random_seed;
64 long unsigned int total_map_hp; 64 long unsigned int total_map_hp;
65 int map_layout_style; 65 int map_layout_style;
66 int treasureoptions; 66 int treasureoptions;
67 int symmetry_used; 67 int symmetry_used;
68 region *region; 68 struct region *region;
69} RMParms; 69} RMParms;
70 70
71int load_parameters(FILE *fp, int bufstate,RMParms *RP); 71int load_parameters(FILE *fp, int bufstate,RMParms *RP);
72 72
73 73

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