--- deliantra/server/random_maps/random_map.h 2006/12/30 18:45:28 1.6 +++ deliantra/server/random_maps/random_map.h 2007/01/19 21:49:58 1.11 @@ -1,6 +1,7 @@ /* * CrossFire, A Multiplayer game for X-windows * + * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team * Copyright (C) 2001 Mark Wedel & Crossfire Development Team * Copyright (C) 1992 Frank Tore Johansen * @@ -34,14 +35,14 @@ char layoutstyle[512]; char doorstyle[512]; char decorstyle[512]; - char origin_map[512]; - char final_map[512]; + shstr origin_map; + shstr final_map; char exitstyle[512]; - char this_map[512]; + shstr this_map; char exit_on_final_map[512]; + char *custom; - int Xsize; - int Ysize; + int xsize, ysize; int expand2x; int layoutoptions1; int layoutoptions2; @@ -50,8 +51,10 @@ int difficulty; int difficulty_given; float difficulty_increase; + int dungeon_level; int dungeon_depth; + int decoroptions; int orientation; int origin_y; @@ -63,6 +66,10 @@ int symmetry_used; struct region *region; + + // "private", adjusted sizes + int Xsize; + int Ysize; }; enum {