… | … | ||
---|---|---|---|
32 | char monsterstyle[512]; | 32 | char monsterstyle[512]; |
33 | char treasurestyle[512]; | 33 | char treasurestyle[512]; |
34 | char layoutstyle[512]; | 34 | char layoutstyle[512]; |
35 | char doorstyle[512]; | 35 | char doorstyle[512]; |
36 | char decorstyle[512]; | 36 | char decorstyle[512]; |
37 | char origin_map[512]; | 37 | shstr origin_map; |
38 | char final_map[512]; | 38 | shstr final_map; |
39 | char exitstyle[512]; | 39 | char exitstyle[512]; |
40 | char this_map[512]; | 40 | shstr this_map; |
41 | char exit_on_final_map[512]; | 41 | char exit_on_final_map[512]; |
42 | 42 | ||
43 | int Xsize; | 43 | int Xsize; |
44 | int Ysize; | 44 | int Ysize; |
45 | int expand2x; | 45 | int expand2x; |
… | … | ||
48 | int layoutoptions3; | 48 | int layoutoptions3; |
49 | int symmetry; | 49 | int symmetry; |
50 | int difficulty; | 50 | int difficulty; |
51 | int difficulty_given; | 51 | int difficulty_given; |
52 | float difficulty_increase; | 52 | float difficulty_increase; |
53 | |||
53 | int dungeon_level; | 54 | int dungeon_level; |
54 | int dungeon_depth; | 55 | int dungeon_depth; |
56 | |||
55 | int decoroptions; | 57 | int decoroptions; |
56 | int orientation; | 58 | int orientation; |
57 | int origin_y; | 59 | int origin_y; |
58 | int origin_x; | 60 | int origin_x; |
59 | int random_seed; | 61 | int random_seed; |
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> | Changed lines |