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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.11 by root, Fri Jan 19 21:49:58 2007 UTC vs.
Revision 1.25 by root, Tue Apr 13 02:39:53 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 26#define RANDOM_MAP_H
27 27
28struct random_map_params 28#include "util.h"
29
30struct random_map_params : zero_initialised
29{ 31{
30 char wallstyle[512]; 32 char wallstyle[512];
33 char miningstyle[512];
31 char wall_name[512]; 34 char wall_name[512];
32 char floorstyle[512]; 35 char floorstyle[512];
33 char monsterstyle[512]; 36 char monsterstyle[512];
34 char treasurestyle[512]; 37 char treasurestyle[512];
35 char layoutstyle[512]; 38 char layoutstyle[512];
57 60
58 int decoroptions; 61 int decoroptions;
59 int orientation; 62 int orientation;
60 int origin_y; 63 int origin_y;
61 int origin_x; 64 int origin_x;
62 int random_seed; 65 uint32_t random_seed;
63 uint64_t total_map_hp; 66 uint64_t total_map_hp;
64 int map_layout_style; 67 int map_layout_style;
65 int treasureoptions; 68 int treasureoptions;
66 int symmetry_used; 69 int symmetry_used;
67 70
118 SYMMETRY_X, 121 SYMMETRY_X,
119 SYMMETRY_Y, 122 SYMMETRY_Y,
120 SYMMETRY_XY, 123 SYMMETRY_XY,
121}; 124};
122 125
126// 12 has been experimentally :( determined ot be a lot more stable
127// than 11 or 10, leading to the assumption that something inherently
128// needs a minimum size of at least 12
123#define MIN_RANDOM_MAP_SIZE 10 129#define MIN_RANDOM_MAP_SIZE 12
124 130
125/* a macro to get a strongly centered random distribution, 131// reference
126 from 0 to x, centered at x/2 */ 132//
127#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 133// \0 floor only
134// # wall
135// D door
136// < up
137// > down
138// C "center" (of onion layout)
139// . ?? (rogue)
140//
141
142struct LayoutData : zero_initialised
143{
144 char **col;
145 int w, h;
146
147 LayoutData (int w, int h);
148 ~LayoutData ();
149
150 operator char **()
151 {
152 return col;
153 }
154
155 void clear (char fill = 0);
156 void border (char fill = '#');
157};
158
159struct Layout
160{
161 LayoutData *ptr;
162
163 Layout ()
164 {
165 }
166
167 Layout (int xsize, int ysize)
168 : ptr (new LayoutData (xsize, ysize))
169 {
170 }
171
172 Layout (random_map_params *RP)
173 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
174 {
175 }
176
177 void free ()
178 {
179 delete ptr;
180 }
181
182 LayoutData *operator ->() const
183 {
184 return ptr;
185 }
186
187 operator char **() const
188 {
189 return *ptr;
190 }
191
192 void swap (const Layout &layout) const
193 {
194 ::swap (layout.ptr->col, ptr->col);
195 ::swap (layout.ptr->w , ptr->w );
196 ::swap (layout.ptr->h , ptr->h );
197 }
198};
199
200// utility functions, to use rmg_rndm instead of rndm.
201static inline int
202rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
203{
204 swap (rmg_rndm, rndm);
205 int i = find_free_spot (ob, m, x, y, start, stop);
206 swap (rmg_rndm, rndm);
207 return i;
208}
128 209
129#endif 210#endif
130 211

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