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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.7 by root, Sun Dec 31 20:46:17 2006 UTC vs.
Revision 1.15 by root, Sun Jul 1 05:00:19 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Roguelike Realtime MORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
4 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
5 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 * 7 *
7 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version. 11 * (at your option) any later version.
11 * 12 *
12 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 16 * GNU General Public License for more details.
16 * 17 *
17 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 * 20 *
21 * The authors can be reached via e-mail at crossfire@schmorp.de 21 * The authors can be reached via e-mail to <crossfire@schmorp.de>
22 */ 22 */
23 23
24#ifndef RANDOM_MAP_H 24#ifndef RANDOM_MAP_H
25#define RANDOM_MAP_H 25#define RANDOM_MAP_H
26 26
37 shstr origin_map; 37 shstr origin_map;
38 shstr final_map; 38 shstr final_map;
39 char exitstyle[512]; 39 char exitstyle[512];
40 shstr this_map; 40 shstr this_map;
41 char exit_on_final_map[512]; 41 char exit_on_final_map[512];
42 char *custom;
42 43
43 int Xsize; 44 int xsize, ysize;
44 int Ysize;
45 int expand2x; 45 int expand2x;
46 int layoutoptions1; 46 int layoutoptions1;
47 int layoutoptions2; 47 int layoutoptions2;
48 int layoutoptions3; 48 int layoutoptions3;
49 int symmetry; 49 int symmetry;
50 int difficulty; 50 int difficulty;
51 int difficulty_given; 51 int difficulty_given;
52 float difficulty_increase; 52 float difficulty_increase;
53
53 int dungeon_level; 54 int dungeon_level;
54 int dungeon_depth; 55 int dungeon_depth;
56
55 int decoroptions; 57 int decoroptions;
56 int orientation; 58 int orientation;
57 int origin_y; 59 int origin_y;
58 int origin_x; 60 int origin_x;
59 int random_seed; 61 uint32_t random_seed;
60 uint64_t total_map_hp; 62 uint64_t total_map_hp;
61 int map_layout_style; 63 int map_layout_style;
62 int treasureoptions; 64 int treasureoptions;
63 int symmetry_used; 65 int symmetry_used;
64 66
65 struct region *region; 67 struct region *region;
68
69 // "private", adjusted sizes
70 int Xsize;
71 int Ysize;
66}; 72};
67 73
68enum { 74enum {
69 LAYOUT_NONE, 75 LAYOUT_NONE,
70 LAYOUT_ONION, 76 LAYOUT_ONION,
111 SYMMETRY_X, 117 SYMMETRY_X,
112 SYMMETRY_Y, 118 SYMMETRY_Y,
113 SYMMETRY_XY, 119 SYMMETRY_XY,
114}; 120};
115 121
122// 12 has been experimentally :( determined ot be a lot more stable
123// than 11 or 10, leading to the assumption that something inherently
124// needs a minimum size of at least 12
116#define MIN_RANDOM_MAP_SIZE 10 125#define MIN_RANDOM_MAP_SIZE 12
117
118/* a macro to get a strongly centered random distribution,
119 from 0 to x, centered at x/2 */
120#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.))
121 126
122#endif 127#endif
123 128

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