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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.9 by pippijn, Sat Jan 6 14:42:30 2007 UTC vs.
Revision 1.17 by root, Fri Apr 11 21:09:53 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#ifndef RANDOM_MAP_H 24#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 25#define RANDOM_MAP_H
26
27#include "util.h"
27 28
28struct random_map_params 29struct random_map_params
29{ 30{
30 char wallstyle[512]; 31 char wallstyle[512];
31 char wall_name[512]; 32 char wall_name[512];
38 shstr origin_map; 39 shstr origin_map;
39 shstr final_map; 40 shstr final_map;
40 char exitstyle[512]; 41 char exitstyle[512];
41 shstr this_map; 42 shstr this_map;
42 char exit_on_final_map[512]; 43 char exit_on_final_map[512];
44 char *custom;
43 45
44 int Xsize; 46 int xsize, ysize;
45 int Ysize;
46 int expand2x; 47 int expand2x;
47 int layoutoptions1; 48 int layoutoptions1;
48 int layoutoptions2; 49 int layoutoptions2;
49 int layoutoptions3; 50 int layoutoptions3;
50 int symmetry; 51 int symmetry;
57 58
58 int decoroptions; 59 int decoroptions;
59 int orientation; 60 int orientation;
60 int origin_y; 61 int origin_y;
61 int origin_x; 62 int origin_x;
62 int random_seed; 63 uint32_t random_seed;
63 uint64_t total_map_hp; 64 uint64_t total_map_hp;
64 int map_layout_style; 65 int map_layout_style;
65 int treasureoptions; 66 int treasureoptions;
66 int symmetry_used; 67 int symmetry_used;
67 68
68 struct region *region; 69 struct region *region;
70
71 // "private", adjusted sizes
72 int Xsize;
73 int Ysize;
69}; 74};
70 75
71enum { 76enum {
72 LAYOUT_NONE, 77 LAYOUT_NONE,
73 LAYOUT_ONION, 78 LAYOUT_ONION,
114 SYMMETRY_X, 119 SYMMETRY_X,
115 SYMMETRY_Y, 120 SYMMETRY_Y,
116 SYMMETRY_XY, 121 SYMMETRY_XY,
117}; 122};
118 123
124// 12 has been experimentally :( determined ot be a lot more stable
125// than 11 or 10, leading to the assumption that something inherently
126// needs a minimum size of at least 12
119#define MIN_RANDOM_MAP_SIZE 10 127#define MIN_RANDOM_MAP_SIZE 12
120 128
121/* a macro to get a strongly centered random distribution, 129struct MazeData : zero_initialised
122 from 0 to x, centered at x/2 */ 130{
123#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 131 char **col;
132
133 MazeData (int xsize, int ysize);
134 ~MazeData ();
135
136 operator char **()
137 {
138 return col;
139 }
140};
141
142struct Maze
143{
144 MazeData *ptr;
145
146 Maze ()
147 {
148 }
149
150 Maze (int xsize, int ysize)
151 : ptr (new MazeData (xsize, ysize))
152 {
153 }
154
155 Maze (random_map_params *RP)
156 : ptr (new MazeData (RP->Xsize, RP->Ysize))
157 {
158 }
159
160 void free ()
161 {
162 delete ptr;
163 }
164
165 operator char **()
166 {
167 return *ptr;
168 }
169};
124 170
125#endif 171#endif
126 172

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