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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.11 by root, Fri Jan 19 21:49:58 2007 UTC vs.
Revision 1.19 by root, Tue Apr 15 03:00:24 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at crossfire@schmorp.de 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#ifndef RANDOM_MAP_H 24#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 25#define RANDOM_MAP_H
26
27#include "util.h"
27 28
28struct random_map_params 29struct random_map_params
29{ 30{
30 char wallstyle[512]; 31 char wallstyle[512];
31 char wall_name[512]; 32 char wall_name[512];
57 58
58 int decoroptions; 59 int decoroptions;
59 int orientation; 60 int orientation;
60 int origin_y; 61 int origin_y;
61 int origin_x; 62 int origin_x;
62 int random_seed; 63 uint32_t random_seed;
63 uint64_t total_map_hp; 64 uint64_t total_map_hp;
64 int map_layout_style; 65 int map_layout_style;
65 int treasureoptions; 66 int treasureoptions;
66 int symmetry_used; 67 int symmetry_used;
67 68
118 SYMMETRY_X, 119 SYMMETRY_X,
119 SYMMETRY_Y, 120 SYMMETRY_Y,
120 SYMMETRY_XY, 121 SYMMETRY_XY,
121}; 122};
122 123
124// 12 has been experimentally :( determined ot be a lot more stable
125// than 11 or 10, leading to the assumption that something inherently
126// needs a minimum size of at least 12
123#define MIN_RANDOM_MAP_SIZE 10 127#define MIN_RANDOM_MAP_SIZE 12
124 128
125/* a macro to get a strongly centered random distribution, 129struct LayoutData : zero_initialised
126 from 0 to x, centered at x/2 */ 130{
127#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 131 char **col;
132 int w, h;
133
134 LayoutData (int w, int h);
135 ~LayoutData ();
136
137 operator char **()
138 {
139 return col;
140 }
141
142 void clear (char fill = 0);
143 void border (char fill = '#');
144};
145
146struct Layout
147{
148 LayoutData *ptr;
149
150 Layout ()
151 {
152 }
153
154 Layout (int xsize, int ysize)
155 : ptr (new LayoutData (xsize, ysize))
156 {
157 }
158
159 Layout (random_map_params *RP)
160 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
161 {
162 }
163
164 void free ()
165 {
166 delete ptr;
167 }
168
169 LayoutData *operator ->() const
170 {
171 return ptr;
172 }
173
174 operator char **() const
175 {
176 return *ptr;
177 }
178
179 void swap (const Layout &layout) const
180 {
181 ::swap (layout.ptr->col, ptr->col);
182 ::swap (layout.ptr->w , ptr->w );
183 ::swap (layout.ptr->h , ptr->h );
184 }
185};
128 186
129#endif 187#endif
130 188

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