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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.22 by root, Fri Mar 26 00:59:21 2010 UTC vs.
Revision 1.29 by root, Wed Jun 30 20:51:02 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
25#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 26#define RANDOM_MAP_H
27 27
28#include "util.h" 28#include "util.h"
29 29
30struct random_map_params 30struct random_map_params : zero_initialised
31{ 31{
32 char wallstyle[512];
33 char wall_name[512]; 32 char wall_name[512];
34 char floorstyle[512];
35 char monsterstyle[512]; 33 char monsterstyle[512];
36 char treasurestyle[512];
37 char layoutstyle[512]; 34 char layoutstyle[512];
38 char doorstyle[512]; 35 char doorstyle[512];
39 char decorstyle[512];
40 shstr origin_map; 36 shstr origin_map;
41 shstr final_map; 37 shstr final_map;
42 char exitstyle[512];
43 shstr this_map; 38 shstr this_map;
44 char exit_on_final_map[512]; 39 char exit_on_final_map[512];
45 char *custom; 40
46
47 int xsize, ysize; 41 int xsize, ysize;
48 int expand2x; 42 int expand2x;
49 int layoutoptions1; 43 int layoutoptions1;
50 int layoutoptions2; 44 int layoutoptions2;
51 int layoutoptions3; 45 int layoutoptions3;
55 float difficulty_increase; 49 float difficulty_increase;
56 50
57 int dungeon_level; 51 int dungeon_level;
58 int dungeon_depth; 52 int dungeon_depth;
59 53
60 int decoroptions;
61 int orientation; 54 int orientation;
55 int origin_x;
62 int origin_y; 56 int origin_y;
63 int origin_x;
64 uint32_t random_seed; 57 uint32_t random_seed;
65 uint64_t total_map_hp; 58 uint64_t total_map_hp;
66 int map_layout_style; 59 int map_layout_style;
67 int treasureoptions;
68 int symmetry_used; 60 int symmetry_used;
69 61
70 struct region *region; 62 struct region *region;
63
64 HV *hv;
65 void hv_clone (); // replaces the hv by a clone'd copy (%new_hv = { %hv })
66
67 shstr_tmp as_shstr () const;
68
69 // fetch something from the options hash
70 SV *get_sv (const char *option) const;
71 const_utf8_string get_str (const char *option, const_utf8_string fallback = "") const;
72 IV get_iv (const char *option, IV fallback = 0) const;
73 UV get_uv (const char *option, UV fallback = 0) const;
74 NV get_nv (const char *option, NV fallback = 0) const;
75
76 void set (const char *option, SV *value) const;
77 void set (const char *option, const_utf8_string value) const;
78 void set (const char *option, IV value) const;
79 void set (const char *option, UV value) const;
80 void set (const char *option, NV value) const;
81
82 void set (const char *option, int value) const { set (option, (IV)value); }
71 83
72 // "private", adjusted sizes 84 // "private", adjusted sizes
73 int Xsize; 85 int Xsize;
74 int Ysize; 86 int Ysize;
87
88 ~random_map_params ();
75}; 89};
76 90
77enum { 91enum {
78 LAYOUT_NONE, 92 LAYOUT_NONE,
79 LAYOUT_ONION, 93 LAYOUT_ONION,
136// > down 150// > down
137// C "center" (of onion layout) 151// C "center" (of onion layout)
138// . ?? (rogue) 152// . ?? (rogue)
139// 153//
140 154
141struct LayoutData : zero_initialised 155struct LayoutData
142{ 156{
143 char **col; 157 char **col;
144 int w, h; 158 int w, h;
145 159
146 LayoutData (int w, int h); 160 LayoutData (int w, int h);
149 operator char **() 163 operator char **()
150 { 164 {
151 return col; 165 return col;
152 } 166 }
153 167
168 void fill (char fill);
154 void clear (char fill = 0); 169 void clear () { fill (0); }
155 void border (char fill = '#'); 170 void border (char fill = '#');
171 void rect (int x1, int y1, int x2, int y2, char fill); // x2, y2 exclusive
172
173 // makes sure all areas are connected. dirty=true carves rounder but also
174 // mroe walls, dirty=false carves narrow corridors.
175 void isolation_remover (bool dirty = 0);
156}; 176};
157 177
158struct Layout 178struct Layout
159{ 179{
160 LayoutData *ptr; 180 LayoutData *ptr;
192 { 212 {
193 ::swap (layout.ptr->col, ptr->col); 213 ::swap (layout.ptr->col, ptr->col);
194 ::swap (layout.ptr->w , ptr->w ); 214 ::swap (layout.ptr->w , ptr->w );
195 ::swap (layout.ptr->h , ptr->h ); 215 ::swap (layout.ptr->h , ptr->h );
196 } 216 }
217
218 // for debugging, print layout to stdout
219 void print ();
220};
221
222// utility functions, to use rmg_rndm instead of rndm.
223static inline int
224rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
225{
226 swap (rmg_rndm, rndm);
227 int i = find_free_spot (ob, m, x, y, start, stop);
228 swap (rmg_rndm, rndm);
229 return i;
230}
231
232struct point
233{
234 short x;
235 short y;
236
237 point ()
238 {
239 }
240
241 point (int x, int y)
242 : x(x), y(y)
243 {
244 }
245};
246
247template<typename T>
248struct fixed_stack
249{
250 T *data;
251 int size;
252 int max;
253
254 fixed_stack ()
255 : size (0), data (0)
256 {
257 }
258
259 fixed_stack (int max)
260 : size (0), max (max)
261 {
262 data = salloc<T> (max);
263 }
264
265 void reset (int new_max)
266 {
267 sfree (data, max);
268 size = 0;
269 max = new_max;
270 data = salloc<T> (max);
271 }
272
273 void free ()
274 {
275 sfree (data, max);
276 data = 0;
277 }
278
279 ~fixed_stack ()
280 {
281 sfree (data, max);
282 }
283
284 T &operator[](int idx)
285 {
286 return data [idx];
287 }
288
289 void push (T v)
290 {
291 data [size++] = v;
292 }
293
294 T &pop ()
295 {
296 return data [--size];
297 }
298
299 T remove (int idx)
300 {
301 T v = data [idx];
302
303 data [idx] = data [--size];
304
305 return v;
306 }
197}; 307};
198 308
199#endif 309#endif
200 310

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