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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.17 by root, Fri Apr 11 21:09:53 2008 UTC vs.
Revision 1.24 by root, Sun Mar 28 22:29:50 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
34 char monsterstyle[512]; 35 char monsterstyle[512];
35 char treasurestyle[512]; 36 char treasurestyle[512];
36 char layoutstyle[512]; 37 char layoutstyle[512];
37 char doorstyle[512]; 38 char doorstyle[512];
38 char decorstyle[512]; 39 char decorstyle[512];
40 char miningstyle[512];
39 shstr origin_map; 41 shstr origin_map;
40 shstr final_map; 42 shstr final_map;
41 char exitstyle[512]; 43 char exitstyle[512];
42 shstr this_map; 44 shstr this_map;
43 char exit_on_final_map[512]; 45 char exit_on_final_map[512];
124// 12 has been experimentally :( determined ot be a lot more stable 126// 12 has been experimentally :( determined ot be a lot more stable
125// than 11 or 10, leading to the assumption that something inherently 127// than 11 or 10, leading to the assumption that something inherently
126// needs a minimum size of at least 12 128// needs a minimum size of at least 12
127#define MIN_RANDOM_MAP_SIZE 12 129#define MIN_RANDOM_MAP_SIZE 12
128 130
131// reference
132//
133// \0 floor only
134// # wall
135// D door
136// < up
137// > down
138// C "center" (of onion layout)
139// . ?? (rogue)
140//
141
129struct MazeData : zero_initialised 142struct LayoutData : zero_initialised
130{ 143{
131 char **col; 144 char **col;
145 int w, h;
132 146
133 MazeData (int xsize, int ysize); 147 LayoutData (int w, int h);
134 ~MazeData (); 148 ~LayoutData ();
135 149
136 operator char **() 150 operator char **()
137 { 151 {
138 return col; 152 return col;
139 } 153 }
140};
141 154
142struct Maze 155 void clear (char fill = 0);
156 void border (char fill = '#');
157};
158
159struct Layout
143{ 160{
144 MazeData *ptr; 161 LayoutData *ptr;
145 162
146 Maze () 163 Layout ()
147 { 164 {
148 } 165 }
149 166
150 Maze (int xsize, int ysize) 167 Layout (int xsize, int ysize)
151 : ptr (new MazeData (xsize, ysize)) 168 : ptr (new LayoutData (xsize, ysize))
152 { 169 {
153 } 170 }
154 171
155 Maze (random_map_params *RP) 172 Layout (random_map_params *RP)
156 : ptr (new MazeData (RP->Xsize, RP->Ysize)) 173 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
157 { 174 {
158 } 175 }
159 176
160 void free () 177 void free ()
161 { 178 {
162 delete ptr; 179 delete ptr;
163 } 180 }
164 181
182 LayoutData *operator ->() const
183 {
184 return ptr;
185 }
186
165 operator char **() 187 operator char **() const
166 { 188 {
167 return *ptr; 189 return *ptr;
168 } 190 }
191
192 void swap (const Layout &layout) const
193 {
194 ::swap (layout.ptr->col, ptr->col);
195 ::swap (layout.ptr->w , ptr->w );
196 ::swap (layout.ptr->h , ptr->h );
197 }
169}; 198};
170 199
171#endif 200#endif
172 201

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