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/cvs/deliantra/server/random_maps/random_map.h
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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.24 by root, Sun Mar 28 22:29:50 2010 UTC vs.
Revision 1.46 by root, Tue Jul 6 20:00:46 2010 UTC

24 24
25#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 26#define RANDOM_MAP_H
27 27
28#include "util.h" 28#include "util.h"
29#include "layout.h"
29 30
30struct random_map_params 31struct random_map_params : zero_initialised
31{ 32{
32 char wallstyle[512];
33 char wall_name[512]; 33 char wall_name[512];
34 char floorstyle[512]; 34
35 char monsterstyle[512];
36 char treasurestyle[512];
37 char layoutstyle[512];
38 char doorstyle[512];
39 char decorstyle[512];
40 char miningstyle[512];
41 shstr origin_map;
42 shstr final_map;
43 char exitstyle[512];
44 shstr this_map;
45 char exit_on_final_map[512];
46 char *custom;
47
48 int xsize, ysize; 35 int xsize, ysize;
49 int expand2x; 36 int expand2x;
50 int layoutoptions1; 37 int layoutoptions1;
51 int layoutoptions2; 38 int layoutoptions2;
52 int layoutoptions3; 39 int layoutoptions3;
53 int symmetry;
54 int difficulty; 40 int difficulty;
55 int difficulty_given; 41 int difficulty_given;
56 float difficulty_increase; 42 float difficulty_increase;
57 43
58 int dungeon_level; 44 int dungeon_level;
59 int dungeon_depth; 45 int dungeon_depth;
60 46
61 int decoroptions;
62 int orientation;
63 int origin_y;
64 int origin_x;
65 uint32_t random_seed; 47 uint32_t random_seed;
66 uint64_t total_map_hp; 48 uint64_t total_map_hp;
67 int map_layout_style;
68 int treasureoptions;
69 int symmetry_used;
70 49
71 struct region *region; 50 HV *hv;
51
52 shstr_tmp as_shstr () const;
53
54 // fetch something from the options hash
55 SV *get_sv (const char *option) const;
56 const_utf8_string get_str (const char *option, const_utf8_string fallback = "") const;
57 IV get_iv (const char *option, IV fallback = 0) const;
58 UV get_uv (const char *option, UV fallback = 0) const;
59 NV get_nv (const char *option, NV fallback = 0) const;
60
61 void set (const char *option, SV *value) const;
62 void set (const char *option, const_utf8_string value) const;
63 void set (const char *option, IV value) const;
64 void set (const char *option, UV value) const;
65 void set (const char *option, NV value) const;
66
67 void set (const char *option, int value) const { set (option, (IV)value); }
72 68
73 // "private", adjusted sizes 69 // "private", adjusted sizes
74 int Xsize; 70 int Xsize;
75 int Ysize; 71 int Ysize;
72
73 int map_layout_style;
74 int symmetry_used;
75
76 random_map_params ();
77 random_map_params (random_map_params *RP);
78 random_map_params (HV *hv);
79 ~random_map_params ();
76}; 80};
77 81
78enum { 82enum {
79 LAYOUT_NONE, 83 LAYOUT_NONE,
80 LAYOUT_ONION, 84 LAYOUT_ONION,
81 LAYOUT_MAZE, 85 LAYOUT_MAZE,
82 LAYOUT_SPIRAL, 86 LAYOUT_SPIRAL,
83 LAYOUT_ROGUELIKE, 87 LAYOUT_ROGUELIKE,
84 LAYOUT_SNAKE, 88 LAYOUT_SNAKE,
85 LAYOUT_SQUARE_SPIRAL, 89 LAYOUT_SQUARE_SPIRAL,
90 LAYOUT_CAVE,
91 LAYOUT_CASTLE,
92 LAYOUT_MULTIPLE,
86 NROFLAYOUTS, 93 NROFLAYOUTS,
87}; 94};
88 95
89/* 96/*
90 * Move these defines out of room_gen_onion.c to here, as 97 * Move these defines out of room_gen_onion.c to here, as
126// 12 has been experimentally :( determined ot be a lot more stable 133// 12 has been experimentally :( determined ot be a lot more stable
127// than 11 or 10, leading to the assumption that something inherently 134// than 11 or 10, leading to the assumption that something inherently
128// needs a minimum size of at least 12 135// needs a minimum size of at least 12
129#define MIN_RANDOM_MAP_SIZE 12 136#define MIN_RANDOM_MAP_SIZE 12
130 137
131// reference 138// we often use signed chars for coordinates (and U8 for distances)
132// 139#define MAX_RANDOM_MAP_SIZE 120
133// \0 floor only
134// # wall
135// D door
136// < up
137// > down
138// C "center" (of onion layout)
139// . ?? (rogue)
140//
141 140
142struct LayoutData : zero_initialised 141// utility functions, to use rmg_rndm instead of rndm.
142static inline int
143rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
143{ 144{
144 char **col; 145 swap (rmg_rndm, rndm);
145 int w, h; 146 int i = find_free_spot (ob, m, x, y, start, stop);
146 147 swap (rmg_rndm, rndm);
147 LayoutData (int w, int h);
148 ~LayoutData ();
149
150 operator char **()
151 {
152 return col; 148 return i;
153 } 149}
154
155 void clear (char fill = 0);
156 void border (char fill = '#');
157};
158
159struct Layout
160{
161 LayoutData *ptr;
162
163 Layout ()
164 {
165 }
166
167 Layout (int xsize, int ysize)
168 : ptr (new LayoutData (xsize, ysize))
169 {
170 }
171
172 Layout (random_map_params *RP)
173 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
174 {
175 }
176
177 void free ()
178 {
179 delete ptr;
180 }
181
182 LayoutData *operator ->() const
183 {
184 return ptr;
185 }
186
187 operator char **() const
188 {
189 return *ptr;
190 }
191
192 void swap (const Layout &layout) const
193 {
194 ::swap (layout.ptr->col, ptr->col);
195 ::swap (layout.ptr->w , ptr->w );
196 ::swap (layout.ptr->h , ptr->h );
197 }
198};
199 150
200#endif 151#endif
201 152

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