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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.8 by root, Sun Dec 31 22:23:12 2006 UTC vs.
Revision 1.24 by root, Sun Mar 28 22:29:50 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
5 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 * 7 *
7 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 * (at your option) any later version. 11 * option) any later version.
11 * 12 *
12 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 16 * GNU General Public License for more details.
16 * 17 *
17 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail at crossfire@schmorp.de 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
25#define RANDOM_MAP_H 26#define RANDOM_MAP_H
27
28#include "util.h"
26 29
27struct random_map_params 30struct random_map_params
28{ 31{
29 char wallstyle[512]; 32 char wallstyle[512];
30 char wall_name[512]; 33 char wall_name[512];
32 char monsterstyle[512]; 35 char monsterstyle[512];
33 char treasurestyle[512]; 36 char treasurestyle[512];
34 char layoutstyle[512]; 37 char layoutstyle[512];
35 char doorstyle[512]; 38 char doorstyle[512];
36 char decorstyle[512]; 39 char decorstyle[512];
40 char miningstyle[512];
37 shstr origin_map; 41 shstr origin_map;
38 shstr final_map; 42 shstr final_map;
39 char exitstyle[512]; 43 char exitstyle[512];
40 shstr this_map; 44 shstr this_map;
41 char exit_on_final_map[512]; 45 char exit_on_final_map[512];
46 char *custom;
42 47
43 int Xsize; 48 int xsize, ysize;
44 int Ysize;
45 int expand2x; 49 int expand2x;
46 int layoutoptions1; 50 int layoutoptions1;
47 int layoutoptions2; 51 int layoutoptions2;
48 int layoutoptions3; 52 int layoutoptions3;
49 int symmetry; 53 int symmetry;
56 60
57 int decoroptions; 61 int decoroptions;
58 int orientation; 62 int orientation;
59 int origin_y; 63 int origin_y;
60 int origin_x; 64 int origin_x;
61 int random_seed; 65 uint32_t random_seed;
62 uint64_t total_map_hp; 66 uint64_t total_map_hp;
63 int map_layout_style; 67 int map_layout_style;
64 int treasureoptions; 68 int treasureoptions;
65 int symmetry_used; 69 int symmetry_used;
66 70
67 struct region *region; 71 struct region *region;
72
73 // "private", adjusted sizes
74 int Xsize;
75 int Ysize;
68}; 76};
69 77
70enum { 78enum {
71 LAYOUT_NONE, 79 LAYOUT_NONE,
72 LAYOUT_ONION, 80 LAYOUT_ONION,
113 SYMMETRY_X, 121 SYMMETRY_X,
114 SYMMETRY_Y, 122 SYMMETRY_Y,
115 SYMMETRY_XY, 123 SYMMETRY_XY,
116}; 124};
117 125
126// 12 has been experimentally :( determined ot be a lot more stable
127// than 11 or 10, leading to the assumption that something inherently
128// needs a minimum size of at least 12
118#define MIN_RANDOM_MAP_SIZE 10 129#define MIN_RANDOM_MAP_SIZE 12
119 130
120/* a macro to get a strongly centered random distribution, 131// reference
121 from 0 to x, centered at x/2 */ 132//
122#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 133// \0 floor only
134// # wall
135// D door
136// < up
137// > down
138// C "center" (of onion layout)
139// . ?? (rogue)
140//
141
142struct LayoutData : zero_initialised
143{
144 char **col;
145 int w, h;
146
147 LayoutData (int w, int h);
148 ~LayoutData ();
149
150 operator char **()
151 {
152 return col;
153 }
154
155 void clear (char fill = 0);
156 void border (char fill = '#');
157};
158
159struct Layout
160{
161 LayoutData *ptr;
162
163 Layout ()
164 {
165 }
166
167 Layout (int xsize, int ysize)
168 : ptr (new LayoutData (xsize, ysize))
169 {
170 }
171
172 Layout (random_map_params *RP)
173 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
174 {
175 }
176
177 void free ()
178 {
179 delete ptr;
180 }
181
182 LayoutData *operator ->() const
183 {
184 return ptr;
185 }
186
187 operator char **() const
188 {
189 return *ptr;
190 }
191
192 void swap (const Layout &layout) const
193 {
194 ::swap (layout.ptr->col, ptr->col);
195 ::swap (layout.ptr->w , ptr->w );
196 ::swap (layout.ptr->h , ptr->h );
197 }
198};
123 199
124#endif 200#endif
125 201

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