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/cvs/deliantra/server/random_maps/random_map.h
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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.27 by root, Sat Jun 26 23:53:31 2010 UTC vs.
Revision 1.46 by root, Tue Jul 6 20:00:46 2010 UTC

24 24
25#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
26#define RANDOM_MAP_H 26#define RANDOM_MAP_H
27 27
28#include "util.h" 28#include "util.h"
29#include "layout.h"
29 30
30struct random_map_params : zero_initialised 31struct random_map_params : zero_initialised
31{ 32{
32 char wall_name[512]; 33 char wall_name[512];
33 char monsterstyle[512];
34 char treasurestyle[512];
35 char layoutstyle[512];
36 char doorstyle[512];
37 char decorstyle[512];
38 shstr origin_map;
39 shstr final_map;
40 shstr this_map;
41 char exit_on_final_map[512];
42 34
43 int xsize, ysize; 35 int xsize, ysize;
44 int expand2x; 36 int expand2x;
45 int layoutoptions1; 37 int layoutoptions1;
46 int layoutoptions2; 38 int layoutoptions2;
47 int layoutoptions3; 39 int layoutoptions3;
48 int symmetry;
49 int difficulty; 40 int difficulty;
50 int difficulty_given; 41 int difficulty_given;
51 float difficulty_increase; 42 float difficulty_increase;
52 43
53 int dungeon_level; 44 int dungeon_level;
54 int dungeon_depth; 45 int dungeon_depth;
55 46
56 int decoroptions;
57 int orientation;
58 int origin_y;
59 int origin_x;
60 uint32_t random_seed; 47 uint32_t random_seed;
61 uint64_t total_map_hp; 48 uint64_t total_map_hp;
62 int map_layout_style;
63 int treasureoptions;
64 int symmetry_used;
65
66 struct region *region;
67 49
68 HV *hv; 50 HV *hv;
69 51
52 shstr_tmp as_shstr () const;
53
70 // fetch something from the options hash 54 // fetch something from the options hash
71 const_utf8_string get_str (const_utf8_string option, const_utf8_string fallback = "") const; 55 SV *get_sv (const char *option) const;
56 const_utf8_string get_str (const char *option, const_utf8_string fallback = "") const;
72 IV get_iv (const_utf8_string option, IV fallback = 0) const; 57 IV get_iv (const char *option, IV fallback = 0) const;
58 UV get_uv (const char *option, UV fallback = 0) const;
59 NV get_nv (const char *option, NV fallback = 0) const;
73 60
74 void set (const_utf8_string option, const_utf8_string value); 61 void set (const char *option, SV *value) const;
62 void set (const char *option, const_utf8_string value) const;
75 void set (const_utf8_string option, IV value); 63 void set (const char *option, IV value) const;
64 void set (const char *option, UV value) const;
65 void set (const char *option, NV value) const;
66
67 void set (const char *option, int value) const { set (option, (IV)value); }
76 68
77 // "private", adjusted sizes 69 // "private", adjusted sizes
78 int Xsize; 70 int Xsize;
79 int Ysize; 71 int Ysize;
80 72
73 int map_layout_style;
74 int symmetry_used;
75
76 random_map_params ();
77 random_map_params (random_map_params *RP);
78 random_map_params (HV *hv);
81 ~random_map_params (); 79 ~random_map_params ();
82}; 80};
83 81
84enum { 82enum {
85 LAYOUT_NONE, 83 LAYOUT_NONE,
87 LAYOUT_MAZE, 85 LAYOUT_MAZE,
88 LAYOUT_SPIRAL, 86 LAYOUT_SPIRAL,
89 LAYOUT_ROGUELIKE, 87 LAYOUT_ROGUELIKE,
90 LAYOUT_SNAKE, 88 LAYOUT_SNAKE,
91 LAYOUT_SQUARE_SPIRAL, 89 LAYOUT_SQUARE_SPIRAL,
90 LAYOUT_CAVE,
91 LAYOUT_CASTLE,
92 LAYOUT_MULTIPLE,
92 NROFLAYOUTS, 93 NROFLAYOUTS,
93}; 94};
94 95
95/* 96/*
96 * Move these defines out of room_gen_onion.c to here, as 97 * Move these defines out of room_gen_onion.c to here, as
132// 12 has been experimentally :( determined ot be a lot more stable 133// 12 has been experimentally :( determined ot be a lot more stable
133// than 11 or 10, leading to the assumption that something inherently 134// than 11 or 10, leading to the assumption that something inherently
134// needs a minimum size of at least 12 135// needs a minimum size of at least 12
135#define MIN_RANDOM_MAP_SIZE 12 136#define MIN_RANDOM_MAP_SIZE 12
136 137
137// reference 138// we often use signed chars for coordinates (and U8 for distances)
138// 139#define MAX_RANDOM_MAP_SIZE 120
139// \0 floor only
140// # wall
141// D door
142// < up
143// > down
144// C "center" (of onion layout)
145// . ?? (rogue)
146//
147
148struct LayoutData : zero_initialised
149{
150 char **col;
151 int w, h;
152
153 LayoutData (int w, int h);
154 ~LayoutData ();
155
156 operator char **()
157 {
158 return col;
159 }
160
161 void clear (char fill = 0);
162 void border (char fill = '#');
163};
164
165struct Layout
166{
167 LayoutData *ptr;
168
169 Layout ()
170 {
171 }
172
173 Layout (int xsize, int ysize)
174 : ptr (new LayoutData (xsize, ysize))
175 {
176 }
177
178 Layout (random_map_params *RP)
179 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
180 {
181 }
182
183 void free ()
184 {
185 delete ptr;
186 }
187
188 LayoutData *operator ->() const
189 {
190 return ptr;
191 }
192
193 operator char **() const
194 {
195 return *ptr;
196 }
197
198 void swap (const Layout &layout) const
199 {
200 ::swap (layout.ptr->col, ptr->col);
201 ::swap (layout.ptr->w , ptr->w );
202 ::swap (layout.ptr->h , ptr->h );
203 }
204
205 // for debugging, print layout to stdout
206 void print ();
207};
208 140
209// utility functions, to use rmg_rndm instead of rndm. 141// utility functions, to use rmg_rndm instead of rndm.
210static inline int 142static inline int
211rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) 143rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
212{ 144{

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