… | … | ||
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28 | #include "util.h" | 28 | #include "util.h" |
29 | 29 | ||
30 | struct random_map_params : zero_initialised | 30 | struct random_map_params : zero_initialised |
31 | { | 31 | { |
32 | char wall_name[512]; | 32 | char wall_name[512]; |
33 | char monsterstyle[512]; | ||
34 | char layoutstyle[512]; | ||
35 | char doorstyle[512]; | ||
36 | shstr origin_map; | ||
37 | shstr final_map; | ||
38 | shstr this_map; | ||
39 | char exit_on_final_map[512]; | ||
40 | 33 | ||
41 | int xsize, ysize; | 34 | int xsize, ysize; |
42 | int expand2x; | 35 | int expand2x; |
43 | int layoutoptions1; | 36 | int layoutoptions1; |
44 | int layoutoptions2; | 37 | int layoutoptions2; |
… | … | ||
50 | 43 | ||
51 | int dungeon_level; | 44 | int dungeon_level; |
52 | int dungeon_depth; | 45 | int dungeon_depth; |
53 | 46 | ||
54 | int orientation; | 47 | int orientation; |
55 | int origin_x; | ||
56 | int origin_y; | ||
57 | uint32_t random_seed; | 48 | uint32_t random_seed; |
58 | uint64_t total_map_hp; | 49 | uint64_t total_map_hp; |
59 | int map_layout_style; | 50 | int map_layout_style; |
60 | int symmetry_used; | 51 | int symmetry_used; |
61 | 52 |
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