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34 | int xsize, ysize; |
34 | int xsize, ysize; |
35 | int expand2x; |
35 | int expand2x; |
36 | int layoutoptions1; |
36 | int layoutoptions1; |
37 | int layoutoptions2; |
37 | int layoutoptions2; |
38 | int layoutoptions3; |
38 | int layoutoptions3; |
39 | int symmetry; |
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40 | int difficulty; |
39 | int difficulty; |
41 | int difficulty_given; |
40 | int difficulty_given; |
42 | float difficulty_increase; |
41 | float difficulty_increase; |
43 | |
42 | |
44 | int dungeon_level; |
43 | int dungeon_level; |
45 | int dungeon_depth; |
44 | int dungeon_depth; |
46 | |
45 | |
47 | int orientation; |
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48 | uint32_t random_seed; |
46 | uint32_t random_seed; |
49 | uint64_t total_map_hp; |
47 | uint64_t total_map_hp; |
50 | int map_layout_style; |
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51 | int symmetry_used; |
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52 | |
48 | |
53 | HV *hv; |
49 | HV *hv; |
54 | |
50 | |
55 | shstr_tmp as_shstr () const; |
51 | shstr_tmp as_shstr () const; |
56 | |
52 | |
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70 | void set (const char *option, int value) const { set (option, (IV)value); } |
66 | void set (const char *option, int value) const { set (option, (IV)value); } |
71 | |
67 | |
72 | // "private", adjusted sizes |
68 | // "private", adjusted sizes |
73 | int Xsize; |
69 | int Xsize; |
74 | int Ysize; |
70 | int Ysize; |
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71 | |
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72 | int map_layout_style; |
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73 | int symmetry_used; |
75 | |
74 | |
76 | random_map_params (); |
75 | random_map_params (); |
77 | random_map_params (random_map_params *RP); |
76 | random_map_params (random_map_params *RP); |
78 | random_map_params (HV *hv); |
77 | random_map_params (HV *hv); |
79 | ~random_map_params (); |
78 | ~random_map_params (); |