ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/random_maps/random_map.h
(Generate patch)

Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.6 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.26 by root, Sat Jun 26 22:10:18 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
5 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 * 7 *
7 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 * (at your option) any later version. 11 * option) any later version.
11 * 12 *
12 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 16 * GNU General Public License for more details.
16 * 17 *
17 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail at crossfire@schmorp.de 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
25#define RANDOM_MAP_H 26#define RANDOM_MAP_H
26 27
27struct random_map_params 28#include "util.h"
29
30struct random_map_params : zero_initialised
28{ 31{
29 char wallstyle[512];
30 char wall_name[512]; 32 char wall_name[512];
31 char floorstyle[512];
32 char monsterstyle[512]; 33 char monsterstyle[512];
33 char treasurestyle[512]; 34 char treasurestyle[512];
34 char layoutstyle[512]; 35 char layoutstyle[512];
35 char doorstyle[512]; 36 char doorstyle[512];
36 char decorstyle[512]; 37 char decorstyle[512];
37 char origin_map[512]; 38 shstr origin_map;
38 char final_map[512]; 39 shstr final_map;
39 char exitstyle[512]; 40 shstr this_map;
40 char this_map[512];
41 char exit_on_final_map[512]; 41 char exit_on_final_map[512];
42 42
43 int Xsize; 43 int xsize, ysize;
44 int Ysize;
45 int expand2x; 44 int expand2x;
46 int layoutoptions1; 45 int layoutoptions1;
47 int layoutoptions2; 46 int layoutoptions2;
48 int layoutoptions3; 47 int layoutoptions3;
49 int symmetry; 48 int symmetry;
50 int difficulty; 49 int difficulty;
51 int difficulty_given; 50 int difficulty_given;
52 float difficulty_increase; 51 float difficulty_increase;
52
53 int dungeon_level; 53 int dungeon_level;
54 int dungeon_depth; 54 int dungeon_depth;
55
55 int decoroptions; 56 int decoroptions;
56 int orientation; 57 int orientation;
57 int origin_y; 58 int origin_y;
58 int origin_x; 59 int origin_x;
59 int random_seed; 60 uint32_t random_seed;
60 uint64_t total_map_hp; 61 uint64_t total_map_hp;
61 int map_layout_style; 62 int map_layout_style;
62 int treasureoptions; 63 int treasureoptions;
63 int symmetry_used; 64 int symmetry_used;
64 65
65 struct region *region; 66 struct region *region;
67
68 HV *hv;
69
70 // fetch something from the options hash
71 const_utf8_string get_str (const_utf8_string option, const_utf8_string fallback = "") const;
72 IV get_iv (const_utf8_string option, IV fallback = 0) const;
73
74 void set (const_utf8_string option, const_utf8_string value);
75 void set (const_utf8_string option, IV value);
76
77 // "private", adjusted sizes
78 int Xsize;
79 int Ysize;
80
81 ~random_map_params ();
66}; 82};
67 83
68enum { 84enum {
69 LAYOUT_NONE, 85 LAYOUT_NONE,
70 LAYOUT_ONION, 86 LAYOUT_ONION,
111 SYMMETRY_X, 127 SYMMETRY_X,
112 SYMMETRY_Y, 128 SYMMETRY_Y,
113 SYMMETRY_XY, 129 SYMMETRY_XY,
114}; 130};
115 131
132// 12 has been experimentally :( determined ot be a lot more stable
133// than 11 or 10, leading to the assumption that something inherently
134// needs a minimum size of at least 12
116#define MIN_RANDOM_MAP_SIZE 10 135#define MIN_RANDOM_MAP_SIZE 12
117 136
118/* a macro to get a strongly centered random distribution, 137// reference
119 from 0 to x, centered at x/2 */ 138//
120#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 139// \0 floor only
140// # wall
141// D door
142// < up
143// > down
144// C "center" (of onion layout)
145// . ?? (rogue)
146//
147
148struct LayoutData : zero_initialised
149{
150 char **col;
151 int w, h;
152
153 LayoutData (int w, int h);
154 ~LayoutData ();
155
156 operator char **()
157 {
158 return col;
159 }
160
161 void clear (char fill = 0);
162 void border (char fill = '#');
163};
164
165struct Layout
166{
167 LayoutData *ptr;
168
169 Layout ()
170 {
171 }
172
173 Layout (int xsize, int ysize)
174 : ptr (new LayoutData (xsize, ysize))
175 {
176 }
177
178 Layout (random_map_params *RP)
179 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
180 {
181 }
182
183 void free ()
184 {
185 delete ptr;
186 }
187
188 LayoutData *operator ->() const
189 {
190 return ptr;
191 }
192
193 operator char **() const
194 {
195 return *ptr;
196 }
197
198 void swap (const Layout &layout) const
199 {
200 ::swap (layout.ptr->col, ptr->col);
201 ::swap (layout.ptr->w , ptr->w );
202 ::swap (layout.ptr->h , ptr->h );
203 }
204};
205
206// utility functions, to use rmg_rndm instead of rndm.
207static inline int
208rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
209{
210 swap (rmg_rndm, rndm);
211 int i = find_free_spot (ob, m, x, y, start, stop);
212 swap (rmg_rndm, rndm);
213 return i;
214}
121 215
122#endif 216#endif
123 217

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines