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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.6 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.28 by root, Wed Jun 30 01:32:57 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 * Copyright (C) 2001 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2001 Mark Wedel & Crossfire Development Team
5 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
6 * 7 *
7 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 * (at your option) any later version. 11 * option) any later version.
11 * 12 *
12 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details. 16 * GNU General Public License for more details.
16 * 17 *
17 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail at crossfire@schmorp.de 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24#ifndef RANDOM_MAP_H 25#ifndef RANDOM_MAP_H
25#define RANDOM_MAP_H 26#define RANDOM_MAP_H
26 27
27struct random_map_params 28#include "util.h"
29
30struct random_map_params : zero_initialised
28{ 31{
29 char wallstyle[512];
30 char wall_name[512]; 32 char wall_name[512];
31 char floorstyle[512];
32 char monsterstyle[512]; 33 char monsterstyle[512];
33 char treasurestyle[512];
34 char layoutstyle[512]; 34 char layoutstyle[512];
35 char doorstyle[512]; 35 char doorstyle[512];
36 char decorstyle[512];
37 char origin_map[512]; 36 shstr origin_map;
38 char final_map[512]; 37 shstr final_map;
39 char exitstyle[512]; 38 shstr this_map;
40 char this_map[512];
41 char exit_on_final_map[512]; 39 char exit_on_final_map[512];
42 40
43 int Xsize; 41 int xsize, ysize;
44 int Ysize;
45 int expand2x; 42 int expand2x;
46 int layoutoptions1; 43 int layoutoptions1;
47 int layoutoptions2; 44 int layoutoptions2;
48 int layoutoptions3; 45 int layoutoptions3;
49 int symmetry; 46 int symmetry;
50 int difficulty; 47 int difficulty;
51 int difficulty_given; 48 int difficulty_given;
52 float difficulty_increase; 49 float difficulty_increase;
50
53 int dungeon_level; 51 int dungeon_level;
54 int dungeon_depth; 52 int dungeon_depth;
55 int decoroptions; 53
56 int orientation; 54 int orientation;
55 int origin_x;
57 int origin_y; 56 int origin_y;
58 int origin_x;
59 int random_seed; 57 uint32_t random_seed;
60 uint64_t total_map_hp; 58 uint64_t total_map_hp;
61 int map_layout_style; 59 int map_layout_style;
62 int treasureoptions;
63 int symmetry_used; 60 int symmetry_used;
64 61
65 struct region *region; 62 struct region *region;
63
64 HV *hv;
65 void hv_clone (); // replaces the hv by a clone'd copy (%new_hv = { %hv })
66
67 shstr_tmp as_shstr () const;
68
69 // fetch something from the options hash
70 SV *get_sv (const char *option) const;
71 const_utf8_string get_str (const char *option, const_utf8_string fallback = "") const;
72 IV get_iv (const char *option, IV fallback = 0) const;
73 UV get_uv (const char *option, UV fallback = 0) const;
74 NV get_nv (const char *option, NV fallback = 0) const;
75
76 void set (const char *option, SV *value) const;
77 void set (const char *option, const_utf8_string value) const;
78 void set (const char *option, IV value) const;
79 void set (const char *option, UV value) const;
80 void set (const char *option, NV value) const;
81
82 void set (const char *option, int value) const { set (option, (IV)value); }
83
84 // "private", adjusted sizes
85 int Xsize;
86 int Ysize;
87
88 ~random_map_params ();
66}; 89};
67 90
68enum { 91enum {
69 LAYOUT_NONE, 92 LAYOUT_NONE,
70 LAYOUT_ONION, 93 LAYOUT_ONION,
111 SYMMETRY_X, 134 SYMMETRY_X,
112 SYMMETRY_Y, 135 SYMMETRY_Y,
113 SYMMETRY_XY, 136 SYMMETRY_XY,
114}; 137};
115 138
139// 12 has been experimentally :( determined ot be a lot more stable
140// than 11 or 10, leading to the assumption that something inherently
141// needs a minimum size of at least 12
116#define MIN_RANDOM_MAP_SIZE 10 142#define MIN_RANDOM_MAP_SIZE 12
117 143
118/* a macro to get a strongly centered random distribution, 144// reference
119 from 0 to x, centered at x/2 */ 145//
120#define BC_RANDOM(x) ((int) ((RANDOM() % (x)+RANDOM()%(x)+RANDOM()%(x))/3.)) 146// \0 floor only
147// # wall
148// D door
149// < up
150// > down
151// C "center" (of onion layout)
152// . ?? (rogue)
153//
154
155struct LayoutData : zero_initialised
156{
157 char **col;
158 int w, h;
159
160 LayoutData (int w, int h);
161 ~LayoutData ();
162
163 operator char **()
164 {
165 return col;
166 }
167
168 void clear (char fill = 0);
169 void border (char fill = '#');
170};
171
172struct Layout
173{
174 LayoutData *ptr;
175
176 Layout ()
177 {
178 }
179
180 Layout (int xsize, int ysize)
181 : ptr (new LayoutData (xsize, ysize))
182 {
183 }
184
185 Layout (random_map_params *RP)
186 : ptr (new LayoutData (RP->Xsize, RP->Ysize))
187 {
188 }
189
190 void free ()
191 {
192 delete ptr;
193 }
194
195 LayoutData *operator ->() const
196 {
197 return ptr;
198 }
199
200 operator char **() const
201 {
202 return *ptr;
203 }
204
205 void swap (const Layout &layout) const
206 {
207 ::swap (layout.ptr->col, ptr->col);
208 ::swap (layout.ptr->w , ptr->w );
209 ::swap (layout.ptr->h , ptr->h );
210 }
211
212 // for debugging, print layout to stdout
213 void print ();
214};
215
216// utility functions, to use rmg_rndm instead of rndm.
217static inline int
218rmg_find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop)
219{
220 swap (rmg_rndm, rndm);
221 int i = find_free_spot (ob, m, x, y, start, stop);
222 swap (rmg_rndm, rndm);
223 return i;
224}
121 225
122#endif 226#endif
123 227

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