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/cvs/deliantra/server/random_maps/random_map.h
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Comparing deliantra/server/random_maps/random_map.h (file contents):
Revision 1.6 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.8 by root, Sun Dec 31 22:23:12 2006 UTC

32 char monsterstyle[512]; 32 char monsterstyle[512];
33 char treasurestyle[512]; 33 char treasurestyle[512];
34 char layoutstyle[512]; 34 char layoutstyle[512];
35 char doorstyle[512]; 35 char doorstyle[512];
36 char decorstyle[512]; 36 char decorstyle[512];
37 char origin_map[512]; 37 shstr origin_map;
38 char final_map[512]; 38 shstr final_map;
39 char exitstyle[512]; 39 char exitstyle[512];
40 char this_map[512]; 40 shstr this_map;
41 char exit_on_final_map[512]; 41 char exit_on_final_map[512];
42 42
43 int Xsize; 43 int Xsize;
44 int Ysize; 44 int Ysize;
45 int expand2x; 45 int expand2x;
48 int layoutoptions3; 48 int layoutoptions3;
49 int symmetry; 49 int symmetry;
50 int difficulty; 50 int difficulty;
51 int difficulty_given; 51 int difficulty_given;
52 float difficulty_increase; 52 float difficulty_increase;
53
53 int dungeon_level; 54 int dungeon_level;
54 int dungeon_depth; 55 int dungeon_depth;
56
55 int decoroptions; 57 int decoroptions;
56 int orientation; 58 int orientation;
57 int origin_y; 59 int origin_y;
58 int origin_x; 60 int origin_x;
59 int random_seed; 61 int random_seed;

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