1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | |
25 | |
26 | /* The onion room generator: |
26 | /* The onion room generator: |
27 | Onion rooms are like this: |
27 | Onion rooms are like this: |
28 | |
28 | |
… | |
… | |
79 | } |
79 | } |
80 | |
80 | |
81 | /* pick some random options if option = 0 */ |
81 | /* pick some random options if option = 0 */ |
82 | if (option == 0) |
82 | if (option == 0) |
83 | { |
83 | { |
84 | switch (RANDOM () % 3) |
84 | switch (rndm (3)) |
85 | { |
85 | { |
86 | case 0: |
86 | case 0: |
87 | option |= RMOPT_CENTERED; |
87 | option |= RMOPT_CENTERED; |
88 | break; |
88 | break; |
89 | case 1: |
89 | case 1: |
… | |
… | |
91 | break; |
91 | break; |
92 | case 2: |
92 | case 2: |
93 | option |= RMOPT_BOTTOM_R; |
93 | option |= RMOPT_BOTTOM_R; |
94 | break; |
94 | break; |
95 | } |
95 | } |
96 | if (RANDOM () % 2) |
96 | if (rndm (2)) |
97 | option |= RMOPT_LINEAR; |
97 | option |= RMOPT_LINEAR; |
98 | if (RANDOM () % 2) |
98 | if (rndm (2)) |
99 | option |= RMOPT_IRR_SPACE; |
99 | option |= RMOPT_IRR_SPACE; |
100 | } |
100 | } |
101 | |
101 | |
102 | /* write the outer walls, if appropriate. */ |
102 | /* write the outer walls, if appropriate. */ |
103 | if (!(option & RMOPT_WALL_OFF)) |
103 | if (!(option & RMOPT_WALL_OFF)) |