… | |
… | |
61 | |
61 | |
62 | void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); |
62 | void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); |
63 | void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); |
63 | void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); |
64 | |
64 | |
65 | void |
65 | void |
66 | map_gen_onion (Maze maze, int option, int layers) |
66 | map_gen_onion (Layout maze, int option, int layers) |
67 | { |
67 | { |
68 | int i, j; |
68 | int i, j; |
69 | |
69 | |
70 | int xsize = maze->w; |
70 | int xsize = maze->w; |
71 | int ysize = maze->h; |
71 | int ysize = maze->h; |