--- deliantra/server/random_maps/room_gen_onion.C 2008/05/04 14:12:37 1.16 +++ deliantra/server/random_maps/room_gen_onion.C 2010/03/26 00:59:21 1.21 @@ -2,21 +2,22 @@ * This file is part of Deliantra, the Roguelike Realtime MMORPG. * * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team - * Copyright (©) 2001,2007 Mark Wedel & Crossfire Development Team - * Copyright (©) 1992,2007 Frank Tore Johansen + * Copyright (©) 2001 Mark Wedel & Crossfire Development Team + * Copyright (©) 1992 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -51,16 +52,14 @@ #include #include +#include -#ifndef MIN -# define MIN(x,y) (((x)<(y))? (x):(y)) -#endif -void centered_onion (char **maze, int xsize, int ysize, int option, int layers); -void bottom_centered_onion (char **maze, int xsize, int ysize, int option, int layers); -void bottom_right_centered_onion (char **maze, int xsize, int ysize, int option, int layers); +static void centered_onion (char **maze, int xsize, int ysize, int option, int layers); +static void bottom_centered_onion (char **maze, int xsize, int ysize, int option, int layers); +static void bottom_right_centered_onion (char **maze, int xsize, int ysize, int option, int layers); -void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); -void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); +static void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); +static void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); void map_gen_onion (Layout maze, int option, int layers) @@ -108,12 +107,12 @@ centered_onion (maze, xsize, ysize, option, layers); } -void +static void centered_onion (char **maze, int xsize, int ysize, int option, int layers) { int i, maxlayers; - maxlayers = (MIN (xsize, ysize) - 2) / 5; + maxlayers = (min (xsize, ysize) - 2) / 5; if (!maxlayers) return; /* map too small to onionize */ @@ -180,12 +179,12 @@ sfree (ylocations, 2 * layers); } -void +static void bottom_centered_onion (char **maze, int xsize, int ysize, int option, int layers) { int i, maxlayers; - maxlayers = (MIN (xsize, ysize) - 2) / 5; + maxlayers = (min (xsize, ysize) - 2) / 5; if (!maxlayers) return; /* map too small to onionize */ @@ -261,8 +260,8 @@ sfree (ylocations, 2 * layers); } -/* draw_boxes: draws the lines in the maze defining the onion layers */ -void +/* draw_boxes: draws the lines in the maze defining the onion layers */ +static void draw_onion (char **maze, float *xlocations, float *ylocations, int layers) { int i, j, l; @@ -292,7 +291,7 @@ } } -void +static void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options) { int freedoms; /* number of different walls on which we could place a door */ @@ -408,12 +407,12 @@ maze[x1][y1] = 'C'; } -void +static void bottom_right_centered_onion (char **maze, int xsize, int ysize, int option, int layers) { int i, maxlayers; - maxlayers = (MIN (xsize, ysize) - 2) / 5; + maxlayers = (min (xsize, ysize) - 2) / 5; if (!maxlayers) return; /* map too small to onionize */