… | |
… | |
60 | |
60 | |
61 | static void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); |
61 | static void draw_onion (char **maze, float *xlocations, float *ylocations, int layers); |
62 | static void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); |
62 | static void make_doors (char **maze, float *xlocations, float *ylocations, int layers, int options); |
63 | |
63 | |
64 | void |
64 | void |
65 | map_gen_onion (Layout &maze, int option, int layers) |
65 | map_gen_onion (layout &maze, int option, int layers) |
66 | { |
66 | { |
67 | int i, j; |
67 | int i, j; |
68 | |
68 | |
69 | int xsize = maze.w; |
69 | int xsize = maze.w; |
70 | int ysize = maze.h; |
70 | int ysize = maze.h; |