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/cvs/deliantra/server/random_maps/room_gen_spiral.C
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Comparing deliantra/server/random_maps/room_gen_spiral.C (file contents):
Revision 1.2 by root, Sun Sep 10 16:06:37 2006 UTC vs.
Revision 1.8 by root, Thu Jan 18 19:42:10 2007 UTC

1
2/* 1/*
3 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
4 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 1994 Mark Wedel 5 * Copyright (C) 1994 Mark Wedel
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The author can be reached via e-mail to mark@pyramid.com 22 * The author can be reached via e-mail to mark@pyramid.com
23*/ 23 */
24 24
25 25
26/* The onion room generator: 26/* The onion room generator:
27Onion rooms are like this: 27Onion rooms are like this:
28 28
92 /* the following two are mutually exclusive. 92 /* the following two are mutually exclusive.
93 pick one if they're both set. */ 93 pick one if they're both set. */
94 if ((option & REGULAR_SPIRAL) && (option & FIT_SPIRAL)) 94 if ((option & REGULAR_SPIRAL) && (option & FIT_SPIRAL))
95 { 95 {
96 /* unset REGULAR_SPIRAL half the time */ 96 /* unset REGULAR_SPIRAL half the time */
97 if (RANDOM () % 2 && (option & REGULAR_SPIRAL)) 97 if (rndm (2) && (option & REGULAR_SPIRAL))
98 option -= REGULAR_SPIRAL; 98 option -= REGULAR_SPIRAL;
99 else 99 else
100 option -= FIT_SPIRAL; 100 option -= FIT_SPIRAL;
101 } 101 }
102 102
103 xscale = yscale = MAX_FINE; /* fine spiral */ 103 xscale = yscale = MAX_FINE; /* fine spiral */
104 104
105 /* choose the spiral pitch */ 105 /* choose the spiral pitch */
106 if (!(option & FINE_SPIRAL)) 106 if (!(option & FINE_SPIRAL))
107 { 107 {
108 float pitch = (RANDOM () % 5) / 10. + 10. / 22.; 108 float pitch = (rndm (5)) / 10. + 10. / 22.;
109 109
110 xscale = yscale = pitch; 110 xscale = yscale = pitch;
111 } 111 }
112 112
113 if ((option & FIT_SPIRAL) && (xsize != ysize)) 113 if ((option & FIT_SPIRAL) && (xsize != ysize))
151connect_spirals (int xsize, int ysize, int sym, char **layout) 151connect_spirals (int xsize, int ysize, int sym, char **layout)
152{ 152{
153 153
154 int i, j, ic = xsize / 2, jc = ysize / 2; 154 int i, j, ic = xsize / 2, jc = ysize / 2;
155 155
156 if (sym == X_SYM) 156 if (sym == SYMMETRY_X)
157 { 157 {
158 layout[ic][jc] = 0; 158 layout[ic][jc] = 0;
159 /* go left from map center */ 159 /* go left from map center */
160 for (i = ic - 1, j = jc; i > 0 && layout[i][j] == '#'; i--) 160 for (i = ic - 1, j = jc; i > 0 && layout[i][j] == '#'; i--)
161 layout[i][j] = 0; 161 layout[i][j] = 0;
162 /* go right */ 162 /* go right */
163 for (i = ic + 1, j = jc; i < xsize - 1 && layout[i][j] == '#'; i++) 163 for (i = ic + 1, j = jc; i < xsize - 1 && layout[i][j] == '#'; i++)
164 layout[i][j] = 0; 164 layout[i][j] = 0;
165 } 165 }
166 166
167 if (sym == Y_SYM) 167 if (sym == SYMMETRY_Y)
168 { 168 {
169 169
170 layout[ic][jc] = 0; 170 layout[ic][jc] = 0;
171 /* go up */ 171 /* go up */
172 for (i = ic, j = jc - 1; j > 0 && layout[i][j] == '#'; j--) 172 for (i = ic, j = jc - 1; j > 0 && layout[i][j] == '#'; j--)
174 /* go down */ 174 /* go down */
175 for (i = ic, j = jc + 1; j < ysize - 1 && layout[i][j] == '#'; j++) 175 for (i = ic, j = jc + 1; j < ysize - 1 && layout[i][j] == '#'; j++)
176 layout[i][j] = 0; 176 layout[i][j] = 0;
177 } 177 }
178 178
179 if (sym == XY_SYM) 179 if (sym == SYMMETRY_XY)
180 { 180 {
181 /* go left from map center */ 181 /* go left from map center */
182 layout[ic][jc / 2] = 0; 182 layout[ic][jc / 2] = 0;
183 layout[ic / 2][jc] = 0; 183 layout[ic / 2][jc] = 0;
184 layout[ic][jc / 2 + jc] = 0; 184 layout[ic][jc / 2 + jc] = 0;

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