1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 1994,2007 Mark Wedel |
5 | * Copyright (©) 1994,2007 Mark Wedel |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
… | |
… | |
49 | |
49 | |
50 | #define MAX_FINE .454545 |
50 | #define MAX_FINE .454545 |
51 | |
51 | |
52 | extern int surround_check (char **maze, int i, int j, int xsize, int ysize); |
52 | extern int surround_check (char **maze, int i, int j, int xsize, int ysize); |
53 | |
53 | |
54 | char ** |
54 | Maze |
55 | map_gen_spiral (int xsize, int ysize, int option) |
55 | map_gen_spiral (int xsize, int ysize, int option) |
56 | { |
56 | { |
57 | int i, j; |
57 | int i, j; |
58 | float parm = 0; |
58 | float parm = 0; |
59 | float x = 0, y = 0; |
59 | float x = 0, y = 0; |
60 | int ic, jc; |
60 | int ic, jc; |
61 | float SizeX, SizeY; |
61 | float SizeX, SizeY; |
62 | float xscale, yscale; |
62 | float xscale, yscale; |
63 | |
63 | |
64 | /* allocate that array, set it up */ |
64 | Maze maze (xsize, ysize); |
65 | char **maze = (char **) calloc (sizeof (char *), xsize); |
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66 | |
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67 | for (i = 0; i < xsize; i++) |
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68 | { |
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69 | maze[i] = (char *) calloc (sizeof (char), ysize); |
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70 | } |
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71 | |
65 | |
72 | /* slightly easier to fill and then cut */ |
66 | /* slightly easier to fill and then cut */ |
73 | for (i = 0; i < xsize; i++) |
67 | for (i = 0; i < xsize; i++) |
74 | for (j = 0; j < ysize; j++) |
68 | for (j = 0; j < ysize; j++) |
75 | maze[i][j] = '#'; |
69 | maze[i][j] = '#'; |
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… | |
79 | SizeX = xsize / 2 - 2; |
73 | SizeX = xsize / 2 - 2; |
80 | SizeY = ysize / 2 - 2; |
74 | SizeY = ysize / 2 - 2; |
81 | |
75 | |
82 | /* select random options if necessary */ |
76 | /* select random options if necessary */ |
83 | if (option == 0) |
77 | if (option == 0) |
84 | { |
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85 | option = rndm (MAX_SPIRAL_OPT); |
78 | option = rndm (MAX_SPIRAL_OPT); |
86 | } |
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87 | |
79 | |
88 | /* the order in which these are evaluated matters */ |
80 | /* the order in which these are evaluated matters */ |
89 | |
81 | |
90 | /* the following two are mutually exclusive. |
82 | /* the following two are mutually exclusive. |
91 | pick one if they're both set. */ |
83 | pick one if they're both set. */ |
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126 | /* cut out the spiral */ |
118 | /* cut out the spiral */ |
127 | while ((fabs (x) < SizeX) && (fabs (y) < SizeY)) |
119 | while ((fabs (x) < SizeX) && (fabs (y) < SizeY)) |
128 | { |
120 | { |
129 | x = parm * cos (parm) * xscale; |
121 | x = parm * cos (parm) * xscale; |
130 | y = parm * sin (parm) * yscale; |
122 | y = parm * sin (parm) * yscale; |
131 | maze[(int) (ic + x)][(int) (jc + y)] = '\0'; |
123 | maze[int (ic + x)][int (jc + y)] = '\0'; |
132 | parm += 0.01; |
124 | parm += 0.01; |
133 | }; |
125 | }; |
134 | |
126 | |
135 | maze[(int) (ic + x + 0.5)][(int) (jc + y + 0.5)] = '<'; |
127 | maze[int (ic + x + 0.5)][int (jc + y + 0.5)] = '<'; |
136 | |
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137 | |
128 | |
138 | /* cut out the center in a 2x2 and place the center and downexit */ |
129 | /* cut out the center in a 2x2 and place the center and downexit */ |
139 | maze[ic][jc + 1] = '>'; |
130 | maze[ic][jc + 1] = '>'; |
140 | maze[ic][jc] = 'C'; |
131 | maze[ic][jc] = 'C'; |
141 | |
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142 | |
132 | |
143 | return maze; |
133 | return maze; |
144 | } |
134 | } |
145 | |
135 | |
146 | /* the following function connects disjoint spirals which may |
136 | /* the following function connects disjoint spirals which may |
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222 | i = 0; |
212 | i = 0; |
223 | j = 0; |
213 | j = 0; |
224 | } |
214 | } |
225 | } |
215 | } |
226 | } |
216 | } |
227 | |
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228 | |
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229 | |
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230 | } |
217 | } |