--- deliantra/server/random_maps/rproto.h 2008/04/15 18:43:11 1.13 +++ deliantra/server/random_maps/rproto.h 2008/05/02 21:22:22 1.14 @@ -30,7 +30,6 @@ extern void doorify_layout (char **maze, random_map_params *RP); extern void write_map_parameters_to_string (char *buf, random_map_params *RP); extern void write_parameters_to_string (char *buf, int xsize_n, int ysize_n, const char *wallstyle_n, const char *floorstyle_n, const char *monsterstyle_n, const char *treasurestyle_n, const char *layoutstyle_n, const char *decorstyle_n, const char *doorstyle_n, const char *exitstyle_n, const char *final_map_n, const char *exit_on_final_map_n, const char *this_map_n, int layoutoptions1_n, int layoutoptions2_n, int layoutoptions3_n, int symmetry_n, int dungeon_depth_n, int dungeon_level_n, int difficulty_n, int difficulty_given_n, int decoroptions_n, int orientation_n, int origin_x_n, int origin_y_n, uint32_t random_seed_n, int treasureoptions_n, float difficulty_increase); -extern void copy_object_with_inv (object *src_ob, object *dest_ob); /* room_gen_onion.c */ extern void map_gen_onion (Layout maze, int option, int layers); extern void centered_onion (char **maze, int xsize, int ysize, int option, int layers); @@ -57,7 +56,6 @@ extern object *pick_joined_wall (object *the_wall, char **layout, int i, int j, random_map_params *RP); extern object *retrofit_joined_wall (maptile *the_map, int i, int j, int insert_flag, random_map_params *RP); /* monster.c */ -extern void insert_multisquare_ob_in_map (object *new_obj, maptile *map); extern void place_monsters (maptile *map, char *monsterstyle, int difficulty, random_map_params *RP); /* door.c */ extern int surround_check2 (char **layout, int i, int j, int Xsize, int Ysize);