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Comparing deliantra/server/random_maps/rproto.h (file contents):
Revision 1.15 by root, Sun May 4 14:12:37 2008 UTC vs.
Revision 1.17 by root, Thu May 8 11:39:24 2008 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
69/* treasure.c */ 69/* treasure.c */
70extern int wall_blocked (maptile *m, int x, int y); 70extern int wall_blocked (maptile *m, int x, int y);
71extern void place_treasure (maptile *map, char **layout, char *treasure_style, int treasureoptions, random_map_params *RP); 71extern void place_treasure (maptile *map, char **layout, char *treasure_style, int treasureoptions, random_map_params *RP);
72extern object *place_chest (int treasureoptions, int x, int y, maptile *map, maptile *style_map, int n_treasures, random_map_params *RP); 72extern object *place_chest (int treasureoptions, int x, int y, maptile *map, maptile *style_map, int n_treasures, random_map_params *RP);
73extern object *find_closest_monster (maptile *map, int x, int y, random_map_params *RP); 73extern object *find_closest_monster (maptile *map, int x, int y, random_map_params *RP);
74extern int keyplace (maptile *map, int x, int y, char *keycode, int door_flag, int n_keys, random_map_params *RP);
75extern object *find_monster_in_room_recursive (char **layout, maptile *map, int x, int y, random_map_params *RP); 74extern object *find_monster_in_room_recursive (char **layout, maptile *map, int x, int y, random_map_params *RP);
76extern object *find_monster_in_room (maptile *map, int x, int y, random_map_params *RP); 75extern object *find_monster_in_room (maptile *map, int x, int y, random_map_params *RP);
77extern void find_spot_in_room_recursive (char **layout, int x, int y, random_map_params *RP); 76extern void find_spot_in_room_recursive (char **layout, int x, int y, random_map_params *RP);
78extern void find_spot_in_room (maptile *map, int x, int y, int *kx, int *ky, random_map_params *RP); 77extern void find_spot_in_room (maptile *map, int x, int y, int *kx, int *ky, random_map_params *RP);
79extern void find_enclosed_spot (maptile *map, int *cx, int *cy, random_map_params *RP); 78extern void find_enclosed_spot (maptile *map, int *cx, int *cy, random_map_params *RP);

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