--- deliantra/server/random_maps/snake.C 2010/07/01 01:22:44 1.12
+++ deliantra/server/random_maps/snake.C 2016/11/16 23:42:02 1.18
@@ -1,28 +1,28 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
- *
- * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
- * Copyright (©) Crossfire Development Team (restored, original file without copyright notice)
- *
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 1994-2004 Crossfire Development Team (restored, original file without copyright notice)
+ *
* Deliantra is free software: you can redistribute it and/or modify it under
* the terms of the Affero GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+ *
* You should have received a copy of the Affero GNU General Public License
* and the GNU General Public License along with this program. If not, see
* .
- *
+ *
* The authors can be reached via e-mail to
*/
/* peterm@langmuir.eecs.berkeley.edu: this function generates a random
-snake-type layout.
+snake-type maze.
input: xsize, ysize;
output: a char** array with # and . for closed and open respectively.
@@ -33,11 +33,11 @@
*/
#include
-#include "random_map.h"
+#include
#include "rproto.h"
void
-make_snake_layout (Layout &maze, int options)
+make_snake_layout (layout &maze, int options)
{
int i, j;