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Comparing deliantra/server/random_maps/snake.C (file contents):
Revision 1.3 by root, Thu Sep 14 22:34:02 2006 UTC vs.
Revision 1.5 by root, Thu Jan 18 19:42:10 2007 UTC

1
1/* peterm@langmuir.eecs.berkeley.edu: this function generates a random 2/* peterm@langmuir.eecs.berkeley.edu: this function generates a random
2snake-type layout. 3snake-type layout.
3 4
4input: xsize, ysize; 5input: xsize, ysize;
5output: a char** array with # and . for closed and open respectively. 6output: a char** array with # and . for closed and open respectively.
41 return maze; 42 return maze;
42 43
43 /* decide snake orientation--vertical or horizontal , and 44 /* decide snake orientation--vertical or horizontal , and
44 make the walls and place the doors. */ 45 make the walls and place the doors. */
45 46
46 if (RANDOM () % 2) 47 if (rndm (2))
47 { /* vertical orientation */ 48 { /* vertical orientation */
48 int n_walls = RANDOM () % ((xsize - 5) / 3) + 1; 49 int n_walls = RANDOM () % ((xsize - 5) / 3) + 1;
49 int spacing = xsize / (n_walls + 1); 50 int spacing = xsize / (n_walls + 1);
50 int orientation = 1; 51 int orientation = 1;
51 52
97 orientation ^= 1; /* toggle the value of orientation */ 98 orientation ^= 1; /* toggle the value of orientation */
98 } 99 }
99 } 100 }
100 101
101 /* place the exit up/down */ 102 /* place the exit up/down */
102 if (RANDOM () % 2) 103 if (rndm (2))
103 { 104 {
104 maze[1][1] = '<'; 105 maze[1][1] = '<';
105 maze[xsize - 2][ysize - 2] = '>'; 106 maze[xsize - 2][ysize - 2] = '>';
106 } 107 }
107 else 108 else

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