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1 | /* |
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2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | * Copyright (©) Crossfire Development Team (restored, original file without copyright notice) |
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6 | * |
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7 | * Deliantra is free software: you can redistribute it and/or modify it under |
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8 | * the terms of the Affero GNU General Public License as published by the |
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9 | * Free Software Foundation, either version 3 of the License, or (at your |
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10 | * option) any later version. |
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11 | * |
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12 | * This program is distributed in the hope that it will be useful, |
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | * GNU General Public License for more details. |
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16 | * |
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17 | * You should have received a copy of the Affero GNU General Public License |
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18 | * and the GNU General Public License along with this program. If not, see |
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19 | * <http://www.gnu.org/licenses/>. |
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20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
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22 | */ |
1 | |
23 | |
2 | /* peterm@langmuir.eecs.berkeley.edu: this function generates a random |
24 | /* peterm@langmuir.eecs.berkeley.edu: this function generates a random |
3 | snake-type layout. |
25 | snake-type layout. |
4 | |
26 | |
5 | input: xsize, ysize; |
27 | input: xsize, ysize; |
… | |
… | |
13 | #include <global.h> |
35 | #include <global.h> |
14 | #include "random_map.h" |
36 | #include "random_map.h" |
15 | #include "rproto.h" |
37 | #include "rproto.h" |
16 | |
38 | |
17 | void |
39 | void |
18 | make_snake_layout (Layout maze, int options) |
40 | make_snake_layout (Layout &maze, int options) |
19 | { |
41 | { |
20 | int i, j; |
42 | int i, j; |
21 | |
43 | |
22 | maze->clear (); |
44 | maze.clear (); |
23 | maze->border (); |
45 | maze.border (); |
24 | |
46 | |
25 | int xsize = maze->w; |
47 | int xsize = maze.w; |
26 | int ysize = maze->h; |
48 | int ysize = maze.h; |
27 | |
49 | |
28 | /* Bail out if the size is too small to make a snake. */ |
50 | /* Bail out if the size is too small to make a snake. */ |
29 | if (xsize < 8 || ysize < 8) |
51 | if (xsize < 8 || ysize < 8) |
30 | return; |
52 | return; |
31 | |
53 | |