… | |
… | |
56 | if (!QUERY_FLAG (tmp, FLAG_IS_FLOOR)) |
56 | if (!QUERY_FLAG (tmp, FLAG_IS_FLOOR)) |
57 | { |
57 | { |
58 | if (tmp->head) |
58 | if (tmp->head) |
59 | tmp = tmp->head; |
59 | tmp = tmp->head; |
60 | tmp->remove (); |
60 | tmp->remove (); |
61 | tmp->destroy (0); |
61 | tmp->destroy (); |
62 | tmp = get_map_ob (map, i, j); |
62 | tmp = get_map_ob (map, i, j); |
63 | } |
63 | } |
64 | if (tmp == NULL) |
64 | if (tmp == NULL) |
65 | break; |
65 | break; |
66 | } |
66 | } |
… | |
… | |
158 | place_fountain_with_specials (maptile *map) |
158 | place_fountain_with_specials (maptile *map) |
159 | { |
159 | { |
160 | int ix, iy, i = -1, tries = 0; |
160 | int ix, iy, i = -1, tries = 0; |
161 | maptile *fountain_style = find_style ("/styles/misc", "fountains", -1); |
161 | maptile *fountain_style = find_style ("/styles/misc", "fountains", -1); |
162 | object *fountain = get_archetype ("fountain"); |
162 | object *fountain = get_archetype ("fountain"); |
163 | object *potion = get_object (); |
163 | object *potion = object::create (); |
164 | |
164 | |
165 | copy_object (pick_random_object (fountain_style), potion); |
165 | pick_random_object (fountain_style)->copy_to (potion); |
|
|
166 | |
166 | while (i < 0 && tries < 10) |
167 | while (i < 0 && tries < 10) |
167 | { |
168 | { |
168 | ix = RANDOM () % (MAP_WIDTH (map) - 2) + 1; |
169 | ix = RANDOM () % (MAP_WIDTH (map) - 2) + 1; |
169 | iy = RANDOM () % (MAP_HEIGHT (map) - 2) + 1; |
170 | iy = RANDOM () % (MAP_HEIGHT (map) - 2) + 1; |
170 | i = find_first_free_spot (fountain, map, ix, iy); |
171 | i = find_first_free_spot (fountain, map, ix, iy); |
171 | tries++; |
172 | tries++; |
172 | }; |
173 | } |
|
|
174 | |
173 | if (i == -1) |
175 | if (i == -1) |
174 | { /* can't place fountain */ |
176 | { /* can't place fountain */ |
175 | fountain->destroy (0); |
177 | fountain->destroy (); |
176 | potion->destroy (0); |
178 | potion->destroy (); |
177 | return; |
179 | return; |
178 | } |
180 | } |
|
|
181 | |
179 | ix += freearr_x[i]; |
182 | ix += freearr_x[i]; |
180 | iy += freearr_y[i]; |
183 | iy += freearr_y[i]; |
181 | potion->face = fountain->face; |
184 | potion->face = fountain->face; |
182 | SET_FLAG (potion, FLAG_NO_PICK); |
185 | SET_FLAG (potion, FLAG_NO_PICK); |
183 | SET_FLAG (potion, FLAG_IDENTIFIED); |
186 | SET_FLAG (potion, FLAG_IDENTIFIED); |
… | |
… | |
198 | int ix, iy, i = -1; |
201 | int ix, iy, i = -1; |
199 | char buf[HUGE_BUF], *style, *decor, *mon; |
202 | char buf[HUGE_BUF], *style, *decor, *mon; |
200 | maptile *exit_style = find_style ("/styles/misc", "obscure_exits", -1); |
203 | maptile *exit_style = find_style ("/styles/misc", "obscure_exits", -1); |
201 | int g_xsize, g_ysize; |
204 | int g_xsize, g_ysize; |
202 | |
205 | |
203 | object *the_exit = get_object (); |
206 | object *the_exit = object::create (); |
204 | |
207 | |
205 | if (!exit_style) |
208 | if (!exit_style) |
206 | return; |
209 | return; |
207 | |
210 | |
208 | copy_object (pick_random_object (exit_style), the_exit); |
211 | pick_random_object (exit_style)->copy_to (the_exit); |
209 | |
212 | |
210 | while (i < 0) |
213 | while (i < 0) |
211 | { |
214 | { |
212 | ix = RANDOM () % (MAP_WIDTH (map) - 2) + 1; |
215 | ix = RANDOM () % (MAP_WIDTH (map) - 2) + 1; |
213 | iy = RANDOM () % (MAP_HEIGHT (map) - 2) + 1; |
216 | iy = RANDOM () % (MAP_HEIGHT (map) - 2) + 1; |