ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/random_maps/special.C
(Generate patch)

Comparing deliantra/server/random_maps/special.C (file contents):
Revision 1.32 by root, Sun May 4 14:12:37 2008 UTC vs.
Revision 1.40 by root, Fri Mar 26 00:59:21 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation, either version 3 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>. 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
20 * 21 *
21 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22 */ 23 */
23 24
24/* Specials in this file: 25/* Specials in this file:
76 continue; 77 continue;
77 78
78 object *new_ob = tmp->deep_clone (); 79 object *new_ob = tmp->deep_clone ();
79 80
80 if (QUERY_FLAG (tmp, FLAG_IS_LINKED)) 81 if (QUERY_FLAG (tmp, FLAG_IS_LINKED))
81 add_button_link (new_ob, dest_map, tmp->path_attuned); 82 new_ob->add_link (dest_map, tmp->find_link ()->id);
82 83
83 dest_map->insert (new_ob, x + i, y + j, 0, INS_NO_MERGE | INS_NO_WALK_ON); 84 dest_map->insert (new_ob, x + i, y + j, 0, INS_NO_MERGE | INS_NO_WALK_ON);
84 } 85 }
85} 86}
86 87
98 for (int tries = 0; tries < 20; tries++) 99 for (int tries = 0; tries < 20; tries++)
99 { 100 {
100 blocked = 0; 101 blocked = 0;
101 102
102 /* pick a random location in the layout */ 103 /* pick a random location in the layout */
103 i = rmg_rndm (map->width - xsize - 2) + 1; 104 i = rmg_rndm (1, map->width - xsize - 2);
104 j = rmg_rndm (map->height - ysize - 2) + 1; 105 j = rmg_rndm (1, map->height - ysize - 2);
105 106
106 for (int l = i; l < i + xsize; l++) 107 for (int l = i; l < i + xsize; l++)
107 for (int m = j; m < j + ysize; m++) 108 for (int m = j; m < j + ysize; m++)
108 { 109 {
109 blocked = 1; 110 blocked = 1;
118 if (blocked) 119 if (blocked)
119 { /* failure, try a relaxed placer. */ 120 { /* failure, try a relaxed placer. */
120 /* pick a random location in the layout */ 121 /* pick a random location in the layout */
121 for (int tries = 0; tries < 10; tries++) 122 for (int tries = 0; tries < 10; tries++)
122 { 123 {
123 i = rmg_rndm (map->width - xsize - 2) + 1; 124 i = rmg_rndm (1, map->width - xsize - 2);
124 j = rmg_rndm (map->height - ysize - 2) + 1; 125 j = rmg_rndm (1, map->height - ysize - 2);
125 126
126 blocked = 0; 127 blocked = 0;
127 128
128 for (int l = i; l < i + xsize; l++) 129 for (int l = i; l < i + xsize; l++)
129 for (int m = j; m < j + ysize; m++) 130 for (int m = j; m < j + ysize; m++)
177 ix += freearr_x[i]; 178 ix += freearr_x[i];
178 iy += freearr_y[i]; 179 iy += freearr_y[i];
179 potion->face = fountain->face; 180 potion->face = fountain->face;
180 SET_FLAG (potion, FLAG_NO_PICK); 181 SET_FLAG (potion, FLAG_NO_PICK);
181 SET_FLAG (potion, FLAG_IDENTIFIED); 182 SET_FLAG (potion, FLAG_IDENTIFIED);
182 potion->name = potion->name_pl = "fountain"; 183 potion->name = potion->name_pl = shstr_fountain;
183 potion->x = ix; 184 potion->x = ix;
184 potion->y = iy; 185 potion->y = iy;
185 potion->materialname = "adamantium"; 186 potion->material = name_to_material (shstr_adamantium);
186 fountain->x = ix; 187 fountain->x = ix;
187 fountain->y = iy; 188 fountain->y = iy;
188 insert_ob_in_map (fountain, map, NULL, 0); 189 insert_ob_in_map (fountain, map, NULL, 0);
189 insert_ob_in_map (potion, map, NULL, 0); 190 insert_ob_in_map (potion, map, NULL, 0);
190} 191}
210 object *the_exit = exit_style->pick_random_object (rmg_rndm)->clone (); 211 object *the_exit = exit_style->pick_random_object (rmg_rndm)->clone ();
211 212
212 // put an upper bound here, just in case 213 // put an upper bound here, just in case
213 for (int repeat = 8192; --repeat; ) 214 for (int repeat = 8192; --repeat; )
214 { 215 {
215 ix = rmg_rndm (map->width - 2) + 1; 216 ix = rmg_rndm (1, map->width - 2);
216 iy = rmg_rndm (map->height - 2) + 1; 217 iy = rmg_rndm (1, map->height - 2);
217 218
218 i = find_free_spot (the_exit, map, ix, iy, 1, SIZEOFFREE1 + 1); 219 i = find_free_spot (the_exit, map, ix, iy, 1, SIZEOFFREE1 + 1);
219 if (i >= 0) 220 if (i >= 0)
220 { 221 {
221 ix += freearr_x[i]; 222 ix += freearr_x[i];
276 277
277 write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon, 278 write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon,
278 "none", style, decor, "none", RP->exitstyle, 0, 0, 0, 279 "none", style, decor, "none", RP->exitstyle, 0, 0, 0,
279 RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level, 280 RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level,
280 RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase); 281 RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase);
281 the_exit->slaying = "/!"; 282 the_exit->slaying = shstr_random_map_exit;
282 the_exit->msg = buf; 283 the_exit->msg = buf;
283 284
284 insert_ob_in_map (the_exit, map, NULL, 0); 285 insert_ob_in_map (the_exit, map, NULL, 0);
285} 286}
286 287

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines