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/cvs/deliantra/server/random_maps/special.C
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Comparing deliantra/server/random_maps/special.C (file contents):
Revision 1.40 by root, Fri Mar 26 00:59:21 2010 UTC vs.
Revision 1.43 by root, Sat Apr 10 01:54:07 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
194place_special_exit (maptile *map, int hole_type, random_map_params *RP) 194place_special_exit (maptile *map, int hole_type, random_map_params *RP)
195{ 195{
196 int ix, iy, i = -1; 196 int ix, iy, i = -1;
197 char buf[16384]; 197 char buf[16384];
198 const char *style, *decor, *mon; 198 const char *style, *decor, *mon;
199 maptile *exit_style = find_style ("/styles/misc", "obscure_exits", -1); 199 maptile *exit_style = find_style ("/styles/misc", "obscure_exits", RP->difficulty);
200 int g_xsize, g_ysize; 200 int g_xsize, g_ysize;
201 201
202 if (!exit_style) 202 if (!exit_style)
203 { 203 {
204 LOG (llevError, "unable to load stylemap /styles/misc obscure_exits\n"); 204 LOG (llevError, "unable to load stylemap /styles/misc obscure_exits\n");
274 */ 274 */
275 if (g_xsize < MIN_RANDOM_MAP_SIZE) g_xsize = MIN_RANDOM_MAP_SIZE; 275 if (g_xsize < MIN_RANDOM_MAP_SIZE) g_xsize = MIN_RANDOM_MAP_SIZE;
276 if (g_ysize < MIN_RANDOM_MAP_SIZE) g_ysize = MIN_RANDOM_MAP_SIZE; 276 if (g_ysize < MIN_RANDOM_MAP_SIZE) g_ysize = MIN_RANDOM_MAP_SIZE;
277 277
278 write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon, 278 write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon,
279 "none", style, decor, "none", RP->exitstyle, 0, 0, 0, 279 "none", style, decor, "none", 0, RP->exitstyle, 0, 0, 0,
280 RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level, 280 RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level,
281 RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase); 281 RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase);
282 the_exit->slaying = shstr_random_map_exit; 282 the_exit->slaying = shstr_random_map_exit;
283 the_exit->msg = buf; 283 the_exit->msg = buf;
284 284

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