… | |
… | |
274 | */ |
274 | */ |
275 | if (g_xsize < MIN_RANDOM_MAP_SIZE) g_xsize = MIN_RANDOM_MAP_SIZE; |
275 | if (g_xsize < MIN_RANDOM_MAP_SIZE) g_xsize = MIN_RANDOM_MAP_SIZE; |
276 | if (g_ysize < MIN_RANDOM_MAP_SIZE) g_ysize = MIN_RANDOM_MAP_SIZE; |
276 | if (g_ysize < MIN_RANDOM_MAP_SIZE) g_ysize = MIN_RANDOM_MAP_SIZE; |
277 | |
277 | |
278 | write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon, |
278 | write_parameters_to_string (buf, g_xsize, g_ysize, RP->wallstyle, RP->floorstyle, mon, |
279 | "none", style, decor, "none", RP->exitstyle, 0, 0, 0, |
279 | "none", style, decor, "none", 0, RP->exitstyle, 0, 0, 0, |
280 | RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level, |
280 | RMOPT_WALLS_ONLY, 0, 0, 1, RP->dungeon_level, RP->dungeon_level, |
281 | RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase); |
281 | RP->difficulty, RP->difficulty, -1, 1, 0, 0, 0, 0, RP->difficulty_increase); |
282 | the_exit->slaying = shstr_random_map_exit; |
282 | the_exit->slaying = shstr_random_map_exit; |
283 | the_exit->msg = buf; |
283 | the_exit->msg = buf; |
284 | |
284 | |