1 | |
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2 | /* |
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3 | * static char *rcsid_map_c = |
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4 | * "$Id: square_spiral.C,v 1.2 2006/09/10 16:06:37 root Exp $"; |
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5 | */ |
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6 | |
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7 | /* |
1 | /* |
8 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
9 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
10 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
11 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
12 | |
7 | |
13 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
14 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
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22 | |
17 | |
23 | You should have received a copy of the GNU General Public License |
18 | You should have received a copy of the GNU General Public License |
24 | along with this program; if not, write to the Free Software |
19 | along with this program; if not, write to the Free Software |
25 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 | |
21 | |
27 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
28 | */ |
23 | */ |
29 | |
24 | |
30 | |
25 | |
31 | /* peterm@langmuir.eecs.berkeley.edu: this function generates a random |
26 | /* peterm@langmuir.eecs.berkeley.edu: this function generates a random |
32 | snake-type layout. |
27 | snake-type layout. |
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85 | int i, j; |
80 | int i, j; |
86 | int cx, cy; |
81 | int cx, cy; |
87 | int tx, ty; |
82 | int tx, ty; |
88 | |
83 | |
89 | /* generate and allocate a doorless, centered onion */ |
84 | /* generate and allocate a doorless, centered onion */ |
90 | char **maze = map_gen_onion (xsize, ysize, OPT_CENTERED | OPT_NO_DOORS, 0); |
85 | char **maze = map_gen_onion (xsize, ysize, RMOPT_CENTERED | RMOPT_NO_DOORS, 0); |
91 | |
86 | |
92 | /* find the layout center. */ |
87 | /* find the layout center. */ |
93 | cx = 0; |
88 | cx = 0; |
94 | cy = 0; |
89 | cy = 0; |
95 | for (i = 0; i < xsize; i++) |
90 | for (i = 0; i < xsize; i++) |