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1 | |
1 | /* |
2 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
3 | CrossFire, A Multiplayer game for X-windows |
3 | |
4 | |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
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79 | int i, j; |
80 | int i, j; |
80 | int cx, cy; |
81 | int cx, cy; |
81 | int tx, ty; |
82 | int tx, ty; |
82 | |
83 | |
83 | /* generate and allocate a doorless, centered onion */ |
84 | /* generate and allocate a doorless, centered onion */ |
84 | char **maze = map_gen_onion (xsize, ysize, OPT_CENTERED | OPT_NO_DOORS, 0); |
85 | char **maze = map_gen_onion (xsize, ysize, RMOPT_CENTERED | RMOPT_NO_DOORS, 0); |
85 | |
86 | |
86 | /* find the layout center. */ |
87 | /* find the layout center. */ |
87 | cx = 0; |
88 | cx = 0; |
88 | cy = 0; |
89 | cy = 0; |
89 | for (i = 0; i < xsize; i++) |
90 | for (i = 0; i < xsize; i++) |