1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
4 | |
3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * |
21 | |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
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23 | */ |
22 | */ |
24 | |
23 | |
25 | #define LO_NEWFILE 2 |
24 | #define LO_NEWFILE 2 |
26 | |
25 | |
27 | /* the main routine for making a standalone version. */ |
26 | /* the main routine for making a standalone version. */ |
28 | |
27 | |
… | |
… | |
45 | if (argc < 3) |
44 | if (argc < 3) |
46 | { |
45 | { |
47 | printf ("\nUsage: %s inputfile outputfile\n", argv[0]); |
46 | printf ("\nUsage: %s inputfile outputfile\n", argv[0]); |
48 | exit (0); |
47 | exit (0); |
49 | } |
48 | } |
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49 | |
50 | strcpy (InFileName, argv[1]); |
50 | strcpy (InFileName, argv[1]); |
51 | strcpy (OutFileName, argv[2]); |
51 | strcpy (OutFileName, argv[2]); |
52 | |
52 | |
53 | init_globals (); |
53 | init_globals (); |
54 | init_library (); |
54 | init_library (); |
… | |
… | |
78 | { |
78 | { |
79 | } /* doesn't need to do anything */ |
79 | } /* doesn't need to do anything */ |
80 | |
80 | |
81 | #include <global.h> |
81 | #include <global.h> |
82 | |
82 | |
83 | |
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84 | /* some plagarized code from apply.c--I needed just these two functions |
83 | /* some plagarized code from apply.c--I needed just these two functions |
85 | without all the rest of the junk, so.... */ |
84 | without all the rest of the junk, so.... */ |
86 | int |
85 | int |
87 | auto_apply (object *op) |
86 | auto_apply (object *op) |
88 | { |
87 | { |
… | |
… | |
95 | if (!op->has_random_items ()) |
94 | if (!op->has_random_items ()) |
96 | return 0; |
95 | return 0; |
97 | do |
96 | do |
98 | { |
97 | { |
99 | i = 10; /* let's give it 10 tries */ |
98 | i = 10; /* let's give it 10 tries */ |
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99 | |
100 | while ((tmp = generate_treasure (op->randomitems, op->stats.exp ? op->stats.exp : 5)) == NULL && --i); |
100 | while (!(tmp = generate_treasure (op->randomitems, op->stats.exp ? op->stats.exp : 5)) |
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101 | && --i) |
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102 | ; |
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103 | |
101 | if (tmp == NULL) |
104 | if (tmp == NULL) |
102 | return 0; |
105 | return 0; |
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106 | |
103 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
107 | if (QUERY_FLAG (tmp, FLAG_CURSED) || QUERY_FLAG (tmp, FLAG_DAMNED)) |
104 | { |
108 | { |
105 | tmp->destroy (); |
109 | tmp->destroy (); |
106 | tmp = NULL; |
110 | tmp = NULL; |
107 | } |
111 | } |
… | |
… | |
118 | case TREASURE: |
122 | case TREASURE: |
119 | if (op->has_random_items ()) |
123 | if (op->has_random_items ()) |
120 | while ((op->stats.hp--) > 0) |
124 | while ((op->stats.hp--) > 0) |
121 | create_treasure (op->randomitems, op, GT_ENVIRONMENT, |
125 | create_treasure (op->randomitems, op, GT_ENVIRONMENT, |
122 | op->stats.exp ? op->stats.exp : op->map == NULL ? 14 : op->map->difficulty, 0); |
126 | op->stats.exp ? op->stats.exp : op->map == NULL ? 14 : op->map->difficulty, 0); |
123 | op->remove (); |
127 | |
124 | op->destroy (); |
128 | op->destroy (); |
125 | break; |
129 | break; |
126 | } |
130 | } |
127 | |
131 | |
128 | return tmp ? 1 : 0; |
132 | return tmp ? 1 : 0; |
… | |
… | |
131 | /* fix_auto_apply goes through the entire map (only the first time |
135 | /* fix_auto_apply goes through the entire map (only the first time |
132 | * when an original map is loaded) and performs special actions for |
136 | * when an original map is loaded) and performs special actions for |
133 | * certain objects (most initialization of chests and creation of |
137 | * certain objects (most initialization of chests and creation of |
134 | * treasures and stuff). Calls auto_apply if appropriate. |
138 | * treasures and stuff). Calls auto_apply if appropriate. |
135 | */ |
139 | */ |
136 | |
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137 | void |
140 | void |
138 | fix_auto_apply (maptile *m) |
141 | fix_auto_apply (maptile *m) |
139 | { |
142 | { |
140 | object *tmp, *above = NULL; |
143 | object *tmp, *above = NULL; |
141 | int x, y; |
144 | int x, y; |
… | |
… | |
168 | } |
171 | } |
169 | for (x = 0; x < m->width; x++) |
172 | for (x = 0; x < m->width; x++) |
170 | for (y = 0; y < m->height; y++) |
173 | for (y = 0; y < m->height; y++) |
171 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
174 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
172 | if (tmp->above && (tmp->type == TRIGGER_BUTTON || tmp->type == TRIGGER_PEDESTAL)) |
175 | if (tmp->above && (tmp->type == TRIGGER_BUTTON || tmp->type == TRIGGER_PEDESTAL)) |
173 | check_trigger (tmp, tmp->above); |
176 | check_trigger (tmp, tmp->above, tmp->above); |
174 | } |
177 | } |
175 | |
178 | |
176 | /** |
179 | /** |
177 | * Those are dummy functions defined to resolve all symboles. |
180 | * Those are dummy functions defined to resolve all symboles. |
178 | * Added as part of glue cleaning. |
181 | * Added as part of glue cleaning. |
… | |
… | |
274 | |
277 | |
275 | void |
278 | void |
276 | trap_adjust (object *ob, int x) |
279 | trap_adjust (object *ob, int x) |
277 | { |
280 | { |
278 | } |
281 | } |
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282 | |