… | |
… | |
81 | if (entries == entry_size) |
81 | if (entries == entry_size) |
82 | { |
82 | { |
83 | entry_size += 10; |
83 | entry_size += 10; |
84 | rn = (char **) realloc (rn, sizeof (char *) * entry_size); |
84 | rn = (char **) realloc (rn, sizeof (char *) * entry_size); |
85 | } |
85 | } |
86 | rn[entries] = strdup_local (d->d_name); |
86 | rn[entries] = strdup (d->d_name); |
87 | entries++; |
87 | entries++; |
88 | |
88 | |
89 | } |
89 | } |
90 | (void) closedir (dp); |
90 | (void) closedir (dp); |
91 | |
91 | |
… | |
… | |
117 | { |
117 | { |
118 | maptile *style_map; |
118 | maptile *style_map; |
119 | |
119 | |
120 | /* Given a file. See if its in memory */ |
120 | /* Given a file. See if its in memory */ |
121 | for (style_map = styles; style_map != NULL; style_map = style_map->next) |
121 | for (style_map = styles; style_map != NULL; style_map = style_map->next) |
122 | { |
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123 | if (!strcmp (style_name, style_map->path)) |
122 | if (!strcmp (style_name, style_map->path)) |
124 | return style_map; |
123 | return style_map; |
125 | } |
124 | |
126 | style_map = load_original_map (style_name, MAP_STYLE); |
125 | style_map = load_original_map (style_name, MAP_STYLE); |
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126 | |
127 | /* Remove it from global list, put it on our local list */ |
127 | /* Remove it from global list, put it on our local list */ |
128 | if (style_map) |
128 | if (style_map) |
129 | { |
129 | { |
130 | maptile *tmp; |
130 | maptile *tmp; |
131 | |
131 | |
… | |
… | |
135 | { |
135 | { |
136 | for (tmp = first_map; tmp && tmp->next != style_map; tmp = tmp->next); |
136 | for (tmp = first_map; tmp && tmp->next != style_map; tmp = tmp->next); |
137 | if (tmp) |
137 | if (tmp) |
138 | tmp->next = style_map->next; |
138 | tmp->next = style_map->next; |
139 | } |
139 | } |
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140 | |
140 | style_map->next = styles; |
141 | style_map->next = styles; |
141 | styles = style_map; |
142 | styles = style_map; |
142 | } |
143 | } |
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144 | |
143 | return style_map; |
145 | return style_map; |
144 | } |
146 | } |
145 | |
147 | |
146 | maptile * |
148 | maptile * |
147 | find_style (const char *dirname, const char *stylename, int difficulty) |
149 | find_style (const char *dirname, const char *stylename, int difficulty) |
… | |
… | |
265 | * any difference, but this seems clearer to me. |
267 | * any difference, but this seems clearer to me. |
266 | */ |
268 | */ |
267 | do |
269 | do |
268 | { |
270 | { |
269 | limit++; |
271 | limit++; |
270 | x = RANDOM () % MAP_WIDTH (style); |
272 | x = RANDOM () % style->width; |
271 | y = RANDOM () % MAP_HEIGHT (style); |
273 | y = RANDOM () % style->height; |
272 | new_obj = get_map_ob (style, x, y); |
274 | new_obj = GET_MAP_OB (style, x, y); |
273 | } |
275 | } |
274 | while (new_obj == NULL && limit < 1000); |
276 | while (new_obj == NULL && limit < 1000); |
275 | if (new_obj->head) |
277 | if (new_obj->head) |
276 | return new_obj->head; |
278 | return new_obj->head; |
277 | else |
279 | else |