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/cvs/deliantra/server/random_maps/style.C
Revision: 1.25
Committed: Mon Jun 4 13:04:00 2007 UTC (17 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.24: +5 -0 lines
Log Message:
- archetype is now a subclass of object.
- store archetypes in an object_vector.
- use a different startegy for archetype loading
  (reloading is MOST CERTAINLY broken).

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23 */
24
25 #include <global.h>
26 #include <random_map.h>
27 #include <dirent.h>
28 #include <sys/stat.h>
29 #include <unistd.h>
30 #include "../include/autoconf.h"
31
32 // NAME_MAX may not be defined on POSIX systems
33 #ifndef NAME_MAX
34 # define NAME_MAX 255
35 #endif
36
37 static int
38 pointer_strcmp (const void *p1, const void *p2)
39 {
40 const char *s1 = *(const char **) p1;
41 const char *s2 = *(const char **) p2;
42
43 return (strcmp (s1, s2));
44 }
45
46 /* This is our own version of scandir/select_regular_files/sort.
47 * To support having subdirectories in styles, we need to know
48 * if in fact the directory we read is a subdirectory. However,
49 * we can't get that through the normal dirent entry. So
50 * instead, we do our own where we do have the full directory
51 * path so can do stat calls to see if in fact it is a directory.
52 * dir is the name of the director to scan.
53 * namelist is the array of file names returned. IT needs to be
54 * freed by the caller.
55 * skip_dirs controls our behavioru - if nonzero, we don't
56 * skip any subdirectories - if zero, we store those away,
57 * since there are cases where we want to choose a random
58 * directory.
59 */
60 int
61 load_dir (const char *dir, char ***namelist, int skip_dirs)
62 {
63 DIR *dp;
64 struct dirent *d;
65 int entries = 0, entry_size = 0;
66 char name[NAME_MAX + 1], **rn = NULL;
67 struct stat sb;
68
69 dp = opendir (dir);
70 if (!dp)
71 return -1;
72
73 while ((d = readdir (dp)))
74 {
75 sprintf (name, "%s/%s", dir, d->d_name);
76 if (skip_dirs)
77 {
78 stat (name, &sb);
79 if (S_ISDIR (sb.st_mode))
80 continue;
81 }
82
83 if (entries == entry_size)
84 {
85 entry_size += 10;
86 rn = (char **) realloc (rn, sizeof (char *) * entry_size);
87 }
88 rn[entries] = strdup (d->d_name);
89 entries++;
90
91 }
92 (void) closedir (dp);
93
94 qsort (rn, entries, sizeof (char *), pointer_strcmp);
95
96 *namelist = rn;
97 return entries;
98 }
99
100 maptile *
101 find_style (const char *dirname, const char *stylename, int difficulty)
102 {
103 char style_file_path[1024];
104 char style_file_full_path[1024];
105 maptile *style_map = NULL;
106 struct stat file_stat;
107 int i, only_subdirs = 0;
108
109 /* if stylename exists, set style_file_path to that file. */
110 if (stylename && strlen (stylename) > 0)
111 sprintf (style_file_path, "%s/%s", dirname, stylename);
112 else /* otherwise, just use the dirname. We'll pick a random stylefile. */
113 sprintf (style_file_path, "%s", dirname);
114
115 /* is what we were given a directory, or a file? */
116 sprintf (style_file_full_path, "%s/maps%s.map", settings.datadir, style_file_path);
117
118 if (stat (style_file_full_path, &file_stat) == 0 && !S_ISDIR (file_stat.st_mode))
119 style_map = maptile::find_sync (style_file_path);
120
121 if (!style_map) /* maybe we were given a directory! */
122 {
123 char **namelist;
124 int n;
125 char style_dir_full_path[256];
126
127 /* get the names of all the files in that directory */
128 sprintf (style_dir_full_path, "%s/maps%s", settings.datadir, style_file_path);
129
130 /* First, skip subdirectories. If we don't find anything, then try again
131 * without skipping subdirs.
132 */
133 n = load_dir (style_dir_full_path, &namelist, 1);
134
135 if (n <= 0)
136 {
137 n = load_dir (style_dir_full_path, &namelist, 0);
138 only_subdirs = 1;
139 }
140
141 if (n <= 0)
142 return 0; /* nothing to load. Bye. */
143
144 /* Picks a random map. Note that if this is all directories,
145 * we know it won't be able to load, so save a few ticks.
146 * the door handling checks for this failure and handles
147 * it properly.
148 */
149 if (difficulty == -1)
150 { /* pick a random style from this dir. */
151 if (only_subdirs)
152 style_map = 0;
153 else
154 {
155 strcat (style_file_path, "/");
156 strcat (style_file_path, namelist[rndm (n)]);
157 style_map = maptile::find_sync (style_file_path);
158 }
159 }
160 else
161 { /* find the map closest in difficulty */
162 int min_dist = 32000, min_index = -1;
163
164 for (i = 0; i < n; i++)
165 {
166 int dist;
167 char *mfile_name = strrchr (namelist[i], '_') + 1;
168
169 if ((mfile_name - 1) == NULL)
170 { /* since there isn't a sequence, */
171 int q;
172
173 /*pick one at random to recurse */
174 style_map = find_style (style_file_path, namelist[rndm (n)], difficulty);
175 for (q = 0; q < n; q++)
176 free (namelist[q]);
177 free (namelist);
178 return style_map;
179 }
180 else
181 {
182 dist = abs (difficulty - atoi (mfile_name));
183 if (dist < min_dist)
184 {
185 min_dist = dist;
186 min_index = i;
187 }
188 }
189 }
190
191 /* presumably now we've found the "best" match for the
192 difficulty. */
193 strcat (style_file_path, "/");
194 strcat (style_file_path, namelist[min_index]);
195 style_map = maptile::find_sync (style_file_path);
196 }
197
198 for (i = 0; i < n; i++)
199 free (namelist[i]);
200
201 free (namelist);
202 }
203
204 if (style_map)
205 {
206 style_map->load_sync ();
207 style_map->deactivate ();
208 }
209
210 return style_map;
211 }