ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/random_maps/style.C
(Generate patch)

Comparing deliantra/server/random_maps/style.C (file contents):
Revision 1.18 by root, Sun Dec 31 20:46:17 2006 UTC vs.
Revision 1.22 by root, Sat Jan 27 02:19:37 2007 UTC

1
2/* 1/*
3 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
4 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 7 *
8 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version. 11 * (at your option) any later version.
12 12 *
13 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details. 16 * GNU General Public License for more details.
17 17 *
18 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 21 *
22 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <random_map.h> 26#include <random_map.h>
27#include <dirent.h> 27#include <dirent.h>
28#include <sys/stat.h> 28#include <sys/stat.h>
111 111
112 /* is what we were given a directory, or a file? */ 112 /* is what we were given a directory, or a file? */
113 sprintf (style_file_full_path, "%s/maps%s", settings.datadir, style_file_path); 113 sprintf (style_file_full_path, "%s/maps%s", settings.datadir, style_file_path);
114 114
115 if (stat (style_file_full_path, &file_stat) == 0 && !S_ISDIR (file_stat.st_mode)) 115 if (stat (style_file_full_path, &file_stat) == 0 && !S_ISDIR (file_stat.st_mode))
116 style_map = maptile::load_map_sync (style_file_path); 116 style_map = maptile::find_sync (style_file_path);
117 117
118 if (!style_map) /* maybe we were given a directory! */ 118 if (!style_map) /* maybe we were given a directory! */
119 { 119 {
120 char **namelist; 120 char **namelist;
121 int n; 121 int n;
148 if (only_subdirs) 148 if (only_subdirs)
149 style_map = 0; 149 style_map = 0;
150 else 150 else
151 { 151 {
152 strcat (style_file_path, "/"); 152 strcat (style_file_path, "/");
153 strcat (style_file_path, namelist[RANDOM () % n]); 153 strcat (style_file_path, namelist[rndm (n)]);
154 style_map = maptile::load_map_sync (style_file_path); 154 style_map = maptile::find_sync (style_file_path);
155 } 155 }
156 } 156 }
157 else 157 else
158 { /* find the map closest in difficulty */ 158 { /* find the map closest in difficulty */
159 int min_dist = 32000, min_index = -1; 159 int min_dist = 32000, min_index = -1;
166 if ((mfile_name - 1) == NULL) 166 if ((mfile_name - 1) == NULL)
167 { /* since there isn't a sequence, */ 167 { /* since there isn't a sequence, */
168 int q; 168 int q;
169 169
170 /*pick one at random to recurse */ 170 /*pick one at random to recurse */
171 style_map = find_style (style_file_path, namelist[RANDOM () % n], difficulty); 171 style_map = find_style (style_file_path, namelist[rndm (n)], difficulty);
172 for (q = 0; q < n; q++) 172 for (q = 0; q < n; q++)
173 free (namelist[q]); 173 free (namelist[q]);
174 free (namelist); 174 free (namelist);
175 return style_map; 175 return style_map;
176 } 176 }
187 187
188 /* presumably now we've found the "best" match for the 188 /* presumably now we've found the "best" match for the
189 difficulty. */ 189 difficulty. */
190 strcat (style_file_path, "/"); 190 strcat (style_file_path, "/");
191 strcat (style_file_path, namelist[min_index]); 191 strcat (style_file_path, namelist[min_index]);
192 style_map = maptile::load_map_sync (style_file_path); 192 style_map = maptile::find_sync (style_file_path);
193 } 193 }
194 194
195 for (i = 0; i < n; i++) 195 for (i = 0; i < n; i++)
196 free (namelist[i]); 196 free (namelist[i]);
197 197
198 free (namelist); 198 free (namelist);
199 } 199 }
200 200
201 if (style_map) 201 if (style_map)
202 {
203 style_map->load_sync ();
202 style_map->deactivate (); 204 style_map->deactivate ();
205 }
203 206
204 return style_map; 207 return style_map;
205 208
206} 209}
207 210
218 * Change the logic on getting the random space - shouldn't make 221 * Change the logic on getting the random space - shouldn't make
219 * any difference, but this seems clearer to me. 222 * any difference, but this seems clearer to me.
220 */ 223 */
221 for (int i = 1000; --i;) 224 for (int i = 1000; --i;)
222 { 225 {
223 object *new_obj = style->at (RANDOM () % style->width, RANDOM () % style->height).bot; 226 object *new_obj = style->at (rndm (style->width), rndm (style->height)).bot;
224 227
225 if (new_obj) 228 if (new_obj)
226 return new_obj->head_ (); 229 return new_obj->head_ ();
227 } 230 }
228 231

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines