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Comparing deliantra/server/random_maps/test.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:03 2006 UTC vs.
Revision 1.2 by root, Sun Sep 10 16:06:37 2006 UTC

3#include <expand2x.h> 3#include <expand2x.h>
4 4
5 5
6/* this is a testing program for layouts. It's 6/* this is a testing program for layouts. It's
7 included here for convenience only. */ 7 included here for convenience only. */
8char **map_gen_spiral(int,int,int); 8char **map_gen_spiral (int, int, int);
9char **roguelike_layout_gen(int xsize, int ysize, int options); 9char **roguelike_layout_gen (int xsize, int ysize, int options);
10char **make_snake_layout(int xsize, int ysize, int options ); 10char **make_snake_layout (int xsize, int ysize, int options);
11char **make_square_spiral_layout(int xsize, int ysize, int options ); 11char **make_square_spiral_layout (int xsize, int ysize, int options);
12char **gen_corridor_rooms(int, int, int); 12char **gen_corridor_rooms (int, int, int);
13 13
14void
14void dump_layout(char **layout, int Xsize, int Ysize) { 15dump_layout (char **layout, int Xsize, int Ysize)
16{
15 int i,j; 17 int i, j;
16 18
17 for(j=0;j<Ysize;j++) { 19 for (j = 0; j < Ysize; j++)
20 {
18 for(i=0;i<Xsize;i++) { 21 for (i = 0; i < Xsize; i++)
19 if(layout[i][j]==0) layout[i][j]=' '; 22 {
23 if (layout[i][j] == 0)
24 layout[i][j] = ' ';
20 printf("%c",layout[i][j]); 25 printf ("%c", layout[i][j]);
26 }
27 printf ("\n");
21 } 28 }
22 printf("\n");
23 }
24} 29}
25 30
26main() { 31main ()
32{
27 int Xsize, Ysize; 33 int Xsize, Ysize;
28 char **layout, **biglayout; 34 char **layout, **biglayout;
29 SRANDOM(time(0));
30 35
36 SRANDOM (time (0));
37
31 Xsize= RANDOM() %30 + 10; 38 Xsize = RANDOM () % 30 + 10;
32 Ysize= RANDOM() %20 + 10; 39 Ysize = RANDOM () % 20 + 10;
33 40
34 41
35 /* put your layout here */ 42 /* put your layout here */
36 layout = roguelike_layout_gen(Xsize,Ysize,0); 43 layout = roguelike_layout_gen (Xsize, Ysize, 0);
37 /*layout = make_snake_layout(Xsize,Ysize,0); */ 44 /*layout = make_snake_layout(Xsize,Ysize,0); */
38 /*layout = make_square_spiral_layout(Xsize,Ysize,0); */ 45 /*layout = make_square_spiral_layout(Xsize,Ysize,0); */
39 /*layout = gen_corridor_rooms(Xsize, Ysize, 1); */ 46 /*layout = gen_corridor_rooms(Xsize, Ysize, 1); */
40 /*layout = maze_gen(Xsize,Ysize,0); */ 47 /*layout = maze_gen(Xsize,Ysize,0); */
41 /*layout = map_gen_onion(Xsize,Ysize,0,0);*/ 48 /*layout = map_gen_onion(Xsize,Ysize,0,0); */
42 49
43 dump_layout(layout, Xsize, Ysize); 50 dump_layout (layout, Xsize, Ysize);
44 printf("\nExpanding layout...\n"); 51 printf ("\nExpanding layout...\n");
45 52
46 biglayout = expand2x(layout, Xsize, Ysize); 53 biglayout = expand2x (layout, Xsize, Ysize);
47 dump_layout(biglayout, Xsize*2-1, Ysize*2-1); 54 dump_layout (biglayout, Xsize * 2 - 1, Ysize * 2 - 1);
48} 55}
49

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