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1 | |
1 | /* |
2 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
3 | CrossFire, A Multiplayer game for X-windows |
3 | |
4 | |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
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30 | |
31 | |
31 | /* given a layout and a coordinate, tell me which squares up/down/right/left |
32 | /* given a layout and a coordinate, tell me which squares up/down/right/left |
32 | are occupied. */ |
33 | are occupied. */ |
33 | |
34 | |
34 | int |
35 | int |
35 | surround_flag (char **layout, int i, int j, random_map_params * RP) |
36 | surround_flag (char **layout, int i, int j, random_map_params *RP) |
36 | { |
37 | { |
37 | /* 1 = wall to left, |
38 | /* 1 = wall to left, |
38 | 2 = wall to right, |
39 | 2 = wall to right, |
39 | 4 = wall above |
40 | 4 = wall above |
40 | 8 = wall below */ |
41 | 8 = wall below */ |
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54 | |
55 | |
55 | /* like surround_flag, but only walls count. |
56 | /* like surround_flag, but only walls count. |
56 | */ |
57 | */ |
57 | |
58 | |
58 | int |
59 | int |
59 | surround_flag2 (char **layout, int i, int j, random_map_params * RP) |
60 | surround_flag2 (char **layout, int i, int j, random_map_params *RP) |
60 | { |
61 | { |
61 | /* 1 = wall to left, |
62 | /* 1 = wall to left, |
62 | 2 = wall to right, |
63 | 2 = wall to right, |
63 | 4 = wall above |
64 | 4 = wall above |
64 | 8 = wall below */ |
65 | 8 = wall below */ |
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80 | * Since this is part of the random map code, presumption |
81 | * Since this is part of the random map code, presumption |
81 | * is that this is not a tiled map. |
82 | * is that this is not a tiled map. |
82 | * What is considered blocking and not is somewhat hard coded. |
83 | * What is considered blocking and not is somewhat hard coded. |
83 | */ |
84 | */ |
84 | int |
85 | int |
85 | surround_flag3 (maptile *map, sint16 i, sint16 j, random_map_params * RP) |
86 | surround_flag3 (maptile *map, sint16 i, sint16 j, random_map_params *RP) |
86 | { |
87 | { |
87 | /* |
88 | /* |
88 | * 1 = blocked to left, |
89 | * 1 = blocked to left, |
89 | * 2 = blocked to right, |
90 | * 2 = blocked to right, |
90 | * 4 = blocked above |
91 | * 4 = blocked above |
… | |
… | |
106 | } |
107 | } |
107 | |
108 | |
108 | /* like surround_flag2, except it checks a map, not a layout. */ |
109 | /* like surround_flag2, except it checks a map, not a layout. */ |
109 | |
110 | |
110 | int |
111 | int |
111 | surround_flag4 (maptile *map, int i, int j, random_map_params * RP) |
112 | surround_flag4 (maptile *map, int i, int j, random_map_params *RP) |
112 | { |
113 | { |
113 | /* 1 = blocked to left, |
114 | /* 1 = blocked to left, |
114 | 2 = blocked to right, |
115 | 2 = blocked to right, |
115 | 4 = blocked above |
116 | 4 = blocked above |
116 | 8 = blocked below */ |
117 | 8 = blocked below */ |
… | |
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130 | |
131 | |
131 | /* takes a map and a layout, and puts walls in the map (picked from |
132 | /* takes a map and a layout, and puts walls in the map (picked from |
132 | w_style) at '#' marks. */ |
133 | w_style) at '#' marks. */ |
133 | |
134 | |
134 | void |
135 | void |
135 | make_map_walls (maptile *map, char **layout, char *w_style, random_map_params * RP) |
136 | make_map_walls (maptile *map, char **layout, char *w_style, random_map_params *RP) |
136 | { |
137 | { |
137 | char styledirname[256]; |
138 | char styledirname[256]; |
138 | char stylefilepath[256]; |
139 | char stylefilepath[256]; |
139 | maptile *style_map = 0; |
140 | maptile *style_map = 0; |
140 | object *the_wall; |
141 | object *the_wall; |
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184 | |
185 | |
185 | /* picks the right wall type for this square, to make it look nice, |
186 | /* picks the right wall type for this square, to make it look nice, |
186 | and have everything nicely joined. It uses the layout. */ |
187 | and have everything nicely joined. It uses the layout. */ |
187 | |
188 | |
188 | object * |
189 | object * |
189 | pick_joined_wall (object *the_wall, char **layout, int i, int j, random_map_params * RP) |
190 | pick_joined_wall (object *the_wall, char **layout, int i, int j, random_map_params *RP) |
190 | { |
191 | { |
191 | /* 1 = wall to left, |
192 | /* 1 = wall to left, |
192 | 2 = wall to right, |
193 | 2 = wall to right, |
193 | 4 = wall above |
194 | 4 = wall above |
194 | 8 = wall below */ |
195 | 8 = wall below */ |
… | |
… | |
217 | |
218 | |
218 | surround_index = surround_flag2 (layout, i, j, RP); |
219 | surround_index = surround_flag2 (layout, i, j, RP); |
219 | |
220 | |
220 | switch (surround_index) |
221 | switch (surround_index) |
221 | { |
222 | { |
222 | case 0: |
223 | case 0: |
223 | strcat (wall_name, "_0"); |
224 | strcat (wall_name, "_0"); |
224 | break; |
225 | break; |
225 | case 1: |
226 | case 1: |
226 | strcat (wall_name, "_1_3"); |
227 | strcat (wall_name, "_1_3"); |
227 | break; |
228 | break; |
228 | case 2: |
229 | case 2: |
229 | strcat (wall_name, "_1_4"); |
230 | strcat (wall_name, "_1_4"); |
230 | break; |
231 | break; |
231 | case 3: |
232 | case 3: |
232 | strcat (wall_name, "_2_1_2"); |
233 | strcat (wall_name, "_2_1_2"); |
233 | break; |
234 | break; |
234 | case 4: |
235 | case 4: |
235 | strcat (wall_name, "_1_2"); |
236 | strcat (wall_name, "_1_2"); |
236 | break; |
237 | break; |
237 | case 5: |
238 | case 5: |
238 | strcat (wall_name, "_2_2_4"); |
239 | strcat (wall_name, "_2_2_4"); |
239 | break; |
240 | break; |
240 | case 6: |
241 | case 6: |
241 | strcat (wall_name, "_2_2_1"); |
242 | strcat (wall_name, "_2_2_1"); |
242 | break; |
243 | break; |
243 | case 7: |
244 | case 7: |
244 | strcat (wall_name, "_3_1"); |
245 | strcat (wall_name, "_3_1"); |
245 | break; |
246 | break; |
246 | case 8: |
247 | case 8: |
247 | strcat (wall_name, "_1_1"); |
248 | strcat (wall_name, "_1_1"); |
248 | break; |
249 | break; |
249 | case 9: |
250 | case 9: |
250 | strcat (wall_name, "_2_2_3"); |
251 | strcat (wall_name, "_2_2_3"); |
251 | break; |
252 | break; |
252 | case 10: |
253 | case 10: |
253 | strcat (wall_name, "_2_2_2"); |
254 | strcat (wall_name, "_2_2_2"); |
254 | break; |
255 | break; |
255 | case 11: |
256 | case 11: |
256 | strcat (wall_name, "_3_3"); |
257 | strcat (wall_name, "_3_3"); |
257 | break; |
258 | break; |
258 | case 12: |
259 | case 12: |
259 | strcat (wall_name, "_2_1_1"); |
260 | strcat (wall_name, "_2_1_1"); |
260 | break; |
261 | break; |
261 | case 13: |
262 | case 13: |
262 | strcat (wall_name, "_3_4"); |
263 | strcat (wall_name, "_3_4"); |
263 | break; |
264 | break; |
264 | case 14: |
265 | case 14: |
265 | strcat (wall_name, "_3_2"); |
266 | strcat (wall_name, "_3_2"); |
266 | break; |
267 | break; |
267 | case 15: |
268 | case 15: |
268 | strcat (wall_name, "_4"); |
269 | strcat (wall_name, "_4"); |
269 | break; |
270 | break; |
270 | } |
271 | } |
271 | wall_arch = archetype::find (wall_name); |
272 | wall_arch = archetype::find (wall_name); |
272 | |
273 | |
273 | return wall_arch |
274 | return wall_arch ? arch_to_object (wall_arch) : arch_to_object (the_wall->arch); |
274 | ? arch_to_object (wall_arch) |
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275 | : arch_to_object (the_wall->arch); |
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276 | } |
275 | } |
277 | |
276 | |
278 | |
277 | |
279 | /* this takes a map, and changes an existing wall to match what's blocked |
278 | /* this takes a map, and changes an existing wall to match what's blocked |
280 | * around it, counting only doors and walls as blocked. If insert_flag is |
279 | * around it, counting only doors and walls as blocked. If insert_flag is |
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283 | * remove anything. It depends on the |
282 | * remove anything. It depends on the |
284 | * global, previously-set variable, "wall_name" |
283 | * global, previously-set variable, "wall_name" |
285 | */ |
284 | */ |
286 | |
285 | |
287 | object * |
286 | object * |
288 | retrofit_joined_wall (maptile *the_map, int i, int j, int insert_flag, random_map_params * RP) |
287 | retrofit_joined_wall (maptile *the_map, int i, int j, int insert_flag, random_map_params *RP) |
289 | { |
288 | { |
290 | /* 1 = wall to left, |
289 | /* 1 = wall to left, |
291 | * 2 = wall to right, |
290 | * 2 = wall to right, |
292 | * 4 = wall above |
291 | * 4 = wall above |
293 | * 8 = wall below |
292 | * 8 = wall below |
… | |
… | |
333 | /* This would be a lot cleaner to just us a lookup table, |
332 | /* This would be a lot cleaner to just us a lookup table, |
334 | * eg, wall_suffix[surround_index] |
333 | * eg, wall_suffix[surround_index] |
335 | */ |
334 | */ |
336 | switch (surround_index) |
335 | switch (surround_index) |
337 | { |
336 | { |
338 | case 0: |
337 | case 0: |
339 | strcat (RP->wall_name, "_0"); |
338 | strcat (RP->wall_name, "_0"); |
340 | break; |
339 | break; |
341 | case 1: |
340 | case 1: |
342 | strcat (RP->wall_name, "_1_3"); |
341 | strcat (RP->wall_name, "_1_3"); |
343 | break; |
342 | break; |
344 | case 2: |
343 | case 2: |
345 | strcat (RP->wall_name, "_1_4"); |
344 | strcat (RP->wall_name, "_1_4"); |
346 | break; |
345 | break; |
347 | case 3: |
346 | case 3: |
348 | strcat (RP->wall_name, "_2_1_2"); |
347 | strcat (RP->wall_name, "_2_1_2"); |
349 | break; |
348 | break; |
350 | case 4: |
349 | case 4: |
351 | strcat (RP->wall_name, "_1_2"); |
350 | strcat (RP->wall_name, "_1_2"); |
352 | break; |
351 | break; |
353 | case 5: |
352 | case 5: |
354 | strcat (RP->wall_name, "_2_2_4"); |
353 | strcat (RP->wall_name, "_2_2_4"); |
355 | break; |
354 | break; |
356 | case 6: |
355 | case 6: |
357 | strcat (RP->wall_name, "_2_2_1"); |
356 | strcat (RP->wall_name, "_2_2_1"); |
358 | break; |
357 | break; |
359 | case 7: |
358 | case 7: |
360 | strcat (RP->wall_name, "_3_1"); |
359 | strcat (RP->wall_name, "_3_1"); |
361 | break; |
360 | break; |
362 | case 8: |
361 | case 8: |
363 | strcat (RP->wall_name, "_1_1"); |
362 | strcat (RP->wall_name, "_1_1"); |
364 | break; |
363 | break; |
365 | case 9: |
364 | case 9: |
366 | strcat (RP->wall_name, "_2_2_3"); |
365 | strcat (RP->wall_name, "_2_2_3"); |
367 | break; |
366 | break; |
368 | case 10: |
367 | case 10: |
369 | strcat (RP->wall_name, "_2_2_2"); |
368 | strcat (RP->wall_name, "_2_2_2"); |
370 | break; |
369 | break; |
371 | case 11: |
370 | case 11: |
372 | strcat (RP->wall_name, "_3_3"); |
371 | strcat (RP->wall_name, "_3_3"); |
373 | break; |
372 | break; |
374 | case 12: |
373 | case 12: |
375 | strcat (RP->wall_name, "_2_1_1"); |
374 | strcat (RP->wall_name, "_2_1_1"); |
376 | break; |
375 | break; |
377 | case 13: |
376 | case 13: |
378 | strcat (RP->wall_name, "_3_4"); |
377 | strcat (RP->wall_name, "_3_4"); |
379 | break; |
378 | break; |
380 | case 14: |
379 | case 14: |
381 | strcat (RP->wall_name, "_3_2"); |
380 | strcat (RP->wall_name, "_3_2"); |
382 | break; |
381 | break; |
383 | case 15: |
382 | case 15: |
384 | strcat (RP->wall_name, "_4"); |
383 | strcat (RP->wall_name, "_4"); |
385 | break; |
384 | break; |
386 | } |
385 | } |
387 | |
386 | |
388 | wall_arch = archetype::find (RP->wall_name); |
387 | wall_arch = archetype::find (RP->wall_name); |
389 | |
388 | |
390 | if (!wall_arch) |
389 | if (!wall_arch) |