1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
4 | |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <random_map.h> |
26 | #include <random_map.h> |
27 | #include <rproto.h> |
27 | #include <rproto.h> |
28 | |
28 | |
… | |
… | |
133 | w_style) at '#' marks. */ |
133 | w_style) at '#' marks. */ |
134 | |
134 | |
135 | void |
135 | void |
136 | make_map_walls (maptile *map, char **layout, char *w_style, random_map_params *RP) |
136 | make_map_walls (maptile *map, char **layout, char *w_style, random_map_params *RP) |
137 | { |
137 | { |
138 | char styledirname[256]; |
138 | char styledirname[1024]; |
139 | char stylefilepath[256]; |
139 | char stylefilepath[1024]; |
140 | maptile *style_map = 0; |
140 | maptile *style_map = 0; |
141 | object *the_wall; |
141 | object *the_wall; |
142 | |
142 | |
143 | /* get the style map */ |
143 | /* get the style map */ |
144 | if (!strcmp (w_style, "none")) |
144 | if (!strcmp (w_style, "none")) |
145 | return; |
145 | return; |
146 | sprintf (styledirname, "%s", "/styles/wallstyles"); |
146 | sprintf (styledirname, "%s", "/styles/wallstyles"); |
147 | sprintf (stylefilepath, "%s/%s", styledirname, w_style); |
147 | sprintf (stylefilepath, "%s/%s", styledirname, w_style); |
148 | style_map = find_style (styledirname, w_style, -1); |
148 | style_map = find_style (styledirname, w_style, -1); |
149 | if (style_map == 0) |
149 | if (!style_map) |
150 | return; |
150 | return; |
151 | |
151 | |
152 | /* fill up the map with the given floor style */ |
152 | /* fill up the map with the given floor style */ |
153 | if ((the_wall = pick_random_object (style_map)) != NULL) |
153 | if ((the_wall = pick_random_object (style_map)) != NULL) |
154 | { |
154 | { |
… | |
… | |
193 | 2 = wall to right, |
193 | 2 = wall to right, |
194 | 4 = wall above |
194 | 4 = wall above |
195 | 8 = wall below */ |
195 | 8 = wall below */ |
196 | int surround_index = 0; |
196 | int surround_index = 0; |
197 | int l; |
197 | int l; |
198 | char wall_name[64]; |
198 | char wall_name[1024]; |
199 | archetype *wall_arch = 0; |
199 | archetype *wall_arch = 0; |
200 | |
200 | |
201 | strcpy (wall_name, the_wall->arch->name); |
201 | strcpy (wall_name, the_wall->arch->name); |
202 | |
202 | |
203 | /* conventionally, walls are named like this: |
203 | /* conventionally, walls are named like this: |