Revision: | 1.1.1.1 (vendor branch) |
Committed: | Fri Feb 3 07:14:23 2006 UTC (18 years, 3 months ago) by root |
Branch: | UPSTREAM, MAIN |
CVS Tags: | LAST_C_VERSION, rel-2_82, rel-2_81, rel-2_80, UPSTREAM_2006_03_15, rel-3_1, rel-3_0, rel-2_6, rel-2_7, rel-2_4, rel-2_5, rel-2_2, rel-2_3, rel-2_0, rel-2_1, rel-2_72, rel-2_73, rel-2_71, rel-2_76, rel-2_77, rel-2_74, rel-2_75, rel-2_54, rel-2_55, rel-2_56, rel-2_79, rel-2_52, rel-2_53, rel-2_32, UPSTREAM_2006_02_22, rel-2_90, rel-2_92, rel-2_93, rel-2_78, rel-2_61, UPSTREAM_2006_02_03, difficulty_fix_merge_060810_2300, rel-2_43, rel-2_42, rel-2_41, HEAD |
Branch point for: | difficulty_fix |
Changes since 1.1: | +0 -0 lines |
Log Message: | initial import |
# | User | Rev | Content |
---|---|---|---|
1 | root | 1.1 | #!/bin/sh |
2 | # | ||
3 | # /etc/rc.d/init.d/crossfire | ||
4 | # | ||
5 | # Starts crossfire as a gameserver. | ||
6 | # | ||
7 | # chkconfig: 345 99 1 | ||
8 | # description: Server for Crossfire, a nethack/Gauntlet(TM) type \ | ||
9 | # game for X Windows. | ||
10 | |||
11 | # Source function library. | ||
12 | . /etc/rc.d/init.d/functions | ||
13 | |||
14 | # | ||
15 | # See how we were called. | ||
16 | # | ||
17 | case "$1" in | ||
18 | start) | ||
19 | # Check if crossfire is already running | ||
20 | if [ ! -f /var/lock/subsys/crossfire ]; then | ||
21 | echo -n 'Starting crossfire server: ' | ||
22 | daemon /usr/games/crossloop & | ||
23 | echo | ||
24 | touch /var/lock/subsys/crossfire | ||
25 | fi | ||
26 | ;; | ||
27 | stop) | ||
28 | echo -n 'Stopping crossfire server: ' | ||
29 | killall crossloop | ||
30 | echo -n "crossloop " | ||
31 | killproc crossfire | ||
32 | echo | ||
33 | rm -f /var/lock/subsys/crossfire | ||
34 | ;; | ||
35 | reload|restart) | ||
36 | echo -n 'Restarting crossfire server: ' | ||
37 | killproc crossfire | ||
38 | echo | ||
39 | ;; | ||
40 | status) | ||
41 | status /usr/games/crossfire | ||
42 | ;; | ||
43 | *) | ||
44 | echo "Usage: /etc/rc.d/init.d/crossfire {start|stop|restart|reload|status}" | ||
45 | exit 1 | ||
46 | esac | ||
47 | |||
48 | exit 0 |